ChangeLog/1.8: Difference between revisions
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<div style="float: right;">__TOC__</div> | <div style="float: right;">__TOC__</div> | ||
== Vendetta 1.8.267 == | |||
* New Vulture variant is now available at the Corvus capitol. | |||
* Players' ships now count towards the cargo of capships when they dock. If not enough cargo space is available, the player cannot dock. | |||
* Capship owners can now give their ship a custom name. The custom name is displayed in the upper right area of the capship menu. Use the /renameship "New Name" command to change it. You must be piloting the ship to use the command. A GUI interface is forthcoming. Names are validated by the server the same way character names are. | |||
* Fixed a bug that prevented some news posts from being viewable. | |||
== Vendetta 1.8.266.1 == | |||
* Fixed crash on Android version when attempting to go to the ship purchase menu in the new player in-game tutorial with the L1 gamepad button instead of the R1 button. | |||
* Nvidia Shield now defaults to game controller input instead of touch-screen input for the tutorials and HUD. | |||
== Vendetta 1.8.266 == | |||
* All known radar issues have been fixed. | |||
* Charged weapons no longer fire if they drain zero energy from your Power Cells. | |||
* Addon/Mineral/Cargo scanners now have a title before each list so addons vs. cargo items are distinguishable. | |||
== Vendetta 1.8.265.2 == | |||
* More fixes to the Group Radar Extender. | |||
== Vendetta 1.8.265.1 == | |||
* Fixed bug that displayed license levels as 0/0/0/0/0 and didn't display accomplishments. | |||
== Vendetta 1.8.265 == | == Vendetta 1.8.265 == |