Talk:Weapons:Small: Difference between revisions
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== The whole cannon concept. == | == The whole cannon concept. == | ||
I don't exactly see the difference between "cannons" and, say, "blasters". They're all energy based, as opposed to ammo-based(Most rockets) and hybrids(Screamers and railguns come to mind), no? And, on that note, I'd like to set a motion for changing Blasters/Cannons/Guns/Missiles/Rockets to Unguided/Guided with the subsections Energy-based/Ammo-based/Hybrid in each as necessary to make it a bit more intuitive overall. --[[User:Calaihm|Steve]] | I don't exactly see the difference between "cannons" and, say, "blasters". They're all energy based, as opposed to ammo-based(Most rockets) and hybrids(Screamers and railguns come to mind), no? And, on that note, I'd like to set a motion for changing Blasters/Cannons/Guns/Missiles/Rockets to Unguided/Guided with the subsections Energy-based/Ammo-based/Hybrid in each as necessary to make it a bit more intuitive overall. --[[User:Calaihm|Steve]] | ||
I agree with Steve. The left hand Model column might get cluttered, but it would make a much more intuitive weapon selection process. When comparing the energy weapons I shouldn't have to jump around to 7 different tables. | |||
== Flechette Cannons == | == Flechette Cannons == |