Strike Force: Difference between revisions
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! Combat XP | ! Combat XP | ||
! Hull Strength | ! Hull Strength | ||
! Mass | |||
! Weapon Ports | ! Weapon Ports | ||
! Max Speed | ! Max Speed | ||
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! [[:Bot_Data_Table|ALA]] | ! [[:Bot_Data_Table|ALA]] | ||
|- | |- | ||
| align="center" | | | align="center" | _ | ||
| align="center" | | | align="center" | _ | ||
| align="center" | 8300 | | align="center" | 8300 | ||
| align="center" | 2 | | align="center" | 5400kg | ||
| align="center" | 2 small | |||
| align="center" | 55 m/s | | align="center" | 55 m/s | ||
| align="center" | 210 m/s | | align="center" | 210 m/s |
Revision as of 17:53, 7 April 2006
Strike Forces are almost identical to Station Guards, except in their AI. A Strike Force will chase a Hated or KOS player across multiple sectors and even sometimes multiple systems. They are violent and much more intelligent than Station Guards. They also have more allies- it is rare to see Strike Forces without their kamikaze Aerna Seekers.
Statistics
Weapon XP | Combat XP | Hull Strength | Mass | Weapon Ports | Max Speed | Turbo Speed | License | ALA |
---|---|---|---|---|---|---|---|---|
_ | _ | 8300 | 5400kg | 2 small | 55 m/s | 210 m/s | 4/2/0/1/0 | 3,4,7,9 |
Strike Force Drops
Law Enforcement | Damage | Velocity | Energy | Delay | Mass | Port | Targeting | DPE | |
---|---|---|---|---|---|---|---|---|---|
635 | 208 | 14/blast | 0.13s | 400kg | S | Good | 45.36 |