Strike Force: Difference between revisions

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! Combat XP
! Combat XP
! Hull Strength
! Hull Strength
! Mass
! Weapon Ports
! Weapon Ports
! Max Speed
! Max Speed
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! [[:Bot_Data_Table|ALA]]
! [[:Bot_Data_Table|ALA]]
|-
|-
| align="center" |  
| align="center" | _
| align="center" |  
| align="center" | _
| align="center" | 8300
| align="center" | 8300
| align="center" | 2
| align="center" | 5400kg
| align="center" | 2 small
| align="center" | 55 m/s
| align="center" | 55 m/s
| align="center" | 210 m/s
| align="center" | 210 m/s

Revision as of 17:53, 7 April 2006

A Serco Strike Force

Strike Forces are almost identical to Station Guards, except in their AI. A Strike Force will chase a Hated or KOS player across multiple sectors and even sometimes multiple systems. They are violent and much more intelligent than Station Guards. They also have more allies- it is rare to see Strike Forces without their kamikaze Aerna Seekers.

Statistics

Weapon XP Combat XP Hull Strength Mass Weapon Ports Max Speed Turbo Speed License ALA
_ _ 8300 5400kg 2 small 55 m/s 210 m/s 4/2/0/1/0 3,4,7,9


Strike Force Drops

Law Enforcement Damage Velocity Energy Delay Mass Port Targeting DPE
635 208 14/blast 0.13s 400kg S Good 45.36