Strike Force: Difference between revisions
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! align=center rowspan=2 | [[Image:All_ion_blasters.png]] | ! align=center rowspan=2 | [[Image:All_ion_blasters.png]] | ||
! align=center rowspan=2 | Law Enforcement | ! align=center rowspan=2 width=135 | Law Enforcement | ||
! align=center | Damage | ! align=center | Damage | ||
! align=center | Velocity | ! align=center | Velocity |
Revision as of 17:53, 7 April 2006
Strike Forces are almost identical to Station Guards, except in their AI. A Strike Force will chase a Hated or KOS player across multiple sectors and even sometimes multiple systems. They are violent and much more intelligent than Station Guards. They also have more allies- it is rare to see Strike Forces without their kamikaze Aerna Seekers.
Statistics
Weapon XP | Combat XP | Hull Strength | Mass | Weapon Ports | Max Speed | Turbo Speed | License | ALA |
---|---|---|---|---|---|---|---|---|
_ | _ | 8300 | 5400kg | 2 small | 55 m/s | 210 m/s | 4/2/0/1/0 | 3,4,7,9 |
Strike Force Drops
Law Enforcement | Damage | Velocity | Energy | Delay | Mass | Port | Targeting | DPE | |
---|---|---|---|---|---|---|---|---|---|
635 | 208 | 14/blast | 0.13s | 400kg | S | Good | 45.36 |