Player VS. Player: Difference between revisions

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== Tips On How To Control Your Distance To The Target ==
== Tips On How To Control Your Distance To The Target ==
== About Fighting With Or Without Flight-Assist Turned On ==
== About Fighting With Or Without Flight-Assist Turned On ==
It is somewhat easier to land shots with FA turned on.
It is somewhat easier to land ENERGY shots with FA turned on.
It is easier to dodge with FA turned off.
It is easier to dodge and aim ROCKETS with FA turned off.
 
Mix up your styles and don't get stuck in a pattern.  FA on or FA off, a pattern is easy to hit.  Try setting your FA toggle to your mousewheel or a joystick button that can be pressed quickly.  Play around with it and see what you like.  Everyone has their own style.
 
== Does Anyone Fight With Mouselook On? ==
== Does Anyone Fight With Mouselook On? ==
I think not, but I'll fix this if I hear of it (and why), or they can feel free to.
I think not, but I'll fix this if I hear of it (and why), or they can feel free to.

Revision as of 21:10, 10 June 2006

This page is intended as an overview and guide to PvP combat in Vendetta.

  • UNDER CONSTRUCTION - Help if you can! :) *

Some Message Board Threads

  1. Dog fighting strategies - http://www.vendetta-online.com/x/msgboard/1/13981
  2. Thoughts on fighting. - http://www.vendetta-online.com/x/msgboard/1/13523
  3. Direction and Vision of PvP Combat - http://www.vendetta-online.com/x/msgboard/3/13854

Some Popular Ship+Equipment Layouts

  1. IDF Valkyrie Vengence + 1 Neutron Blaster MkIII & 2 Sunflare
  2. IDF Valkyrie Vengence + 3 Railgun MkII
  3. SkyCommand Prometheus + 1 Advanced Gatling Turret & 2 Sunflare

Some Tactics

  1. Backrolling - Although effective in botting, it is frowned upon for PvP. Backrolling involves holding two strafes, one of the being backwards, and one roll key. This makes you difficult to hit, but keep in mind you won't hit your enemy much either. There are much more effective and creative ways to fight than backrolling.
  1. Jousting - Best applied when using Gauss Cannons, jousting consists of leaving FA on and making passes at your opponent. Gauss is most effective when jousting because of its large projectile size, good auto aim, and high damage per shot.
  1. Spamming - Not to be confused with simply using missiles. Spamming involves emptying most of the ammo from a missile tube at one target. This is another frowned upon tactic in PvP. Not only is it very annoying, but when facing an experienced pilot it is very ineffective as well. The best use of missiles is through careful aim and timing your shots correctly.
  1. Rocket Netting - When using rockets, a useful tactic can be to use their proximity detonation to your advantage. Netting involves shooting multiple rockets in SLIGHTLY different directions giving your target less escape routes. I emphasize slightly because if done with too much variation, not only will your rockets most likely miss, but you'll make a large target of yourself as well. As with all tactics, this one takes practice to become efficient.

Combat Ranges

What Range To Fight At?

Tips On How To Control Your Distance To The Target

About Fighting With Or Without Flight-Assist Turned On

It is somewhat easier to land ENERGY shots with FA turned on. It is easier to dodge and aim ROCKETS with FA turned off.

Mix up your styles and don't get stuck in a pattern. FA on or FA off, a pattern is easy to hit. Try setting your FA toggle to your mousewheel or a joystick button that can be pressed quickly. Play around with it and see what you like. Everyone has their own style.

Does Anyone Fight With Mouselook On?

I think not, but I'll fix this if I hear of it (and why), or they can feel free to.

I always fight with mouselook on. I use a mouse-keyboard setup and I find it incredibly helpful to always be looking at my target whether my ship is facing him or not.

-Ghost

When To Use Auto-Aim And When To Turn It Off

Learning to toggle your auto-aim takes a great deal of practice. In close range, the auto-aim is mostly accurate and you're pretty safe to leave it on. When fighting at ranges outside of 250m, you may find your energy weapons are more effective with auto-aim off. The key is to not get frusturated and keep working at it. Eventually, you'll find yourself getting an occasional hit at long range with auto-aim off rather than never hitting at range with auto-aim on.

Other General Combat Tips

  1. Remember to try out new layouts once in a while.
  2. Remember you can strafe in all *4* directions!