ChangeLog/1.6
From Vendetta Online Wiki
ChangeLog: 1.6 through 1.6.15
Preceded by: ChangeLog/1.5 Followed by: ChangeLog/1.7 |
Vendetta version 1.6.15
- Corvus stations don't have license restrictions for equiping weapons
- right-justifymmo prices in Welcome menu
- added 'c' to end of credit string in secondary info region
- new equipment sell menu uses tree control to see and sell local items.
- moved tabs around
- merged ship status and select tabs in new interface
- mission timer is in location region for PDA and station menus
- purchase preset button is greyed out if there is nothing defined for that preset
- moved some buttons around in Purchase Ship menu
- "You cannot afford this item." is displayed in info of item if you cannot afford it
- mouse wheel up defaults to "Select Next In Front"
- fixed some lua errors
- removed mouse-over sounds from edit boxes
Vendetta version 1.6.14.1
- radar detection distance increased from 3000m to 5000m
- fixed lua error when trying to Unload & Sell in new Welcome menu
- fixed bug where wrong tab is highlighted when station bar is updated
- engines can no longer be removed from ships
- Buy and Sell Ship tabs now just say Ship because Buy and Sell is implied by the tab they're in.
- mission log should always retain the mission names now.
- new mission is selected in mission log when new mission comes in.
- fixed bug with HUD settings being saved in the wrong format to config.ini
- HUD target name doesn't clip as short now
- fixed bug with HUD cargo box not showing more cargo icons when acquiring a third cargo icon
- glowborder capability for buttons
- right-justify matrix columns with numbers in them
- fixed typo in message when trying to launch without power cell
Vendetta version 1.6.14
- fixed a bug when running VO on an intel mac with OS 10.4.6
- mac version should now properly detect gamepads
- fixed lua bug when trying to set up HUD Settings with old HUD
- fixed a bug where ship mass was displayed as 0kg in station
- new station welcome menu for new station interface
- HUD visibility settings work better
- display your licenses in secondary info area in station and pda
- 'Choose a color:' label for ship purchase menu
- HUD target info shows cargo quantity and volume
- HUD self-info shows cargo used and max capacity
- new interface uses new maximized chat window style
- addons/cargo icon containers in HUD shrink if there are not enough icons
- fixed some typos
- engines can no longer be detached from a ship through lua
Vendetta version 1.6.13
- fixed bug with not being able to chat while jumping/warping
- fixed bug where ending a mission may not update the available mission list
- all ships in a station are visible but not purchasable
- all items show their license requirements everywhere now
- sort unusable (but purchasable) addons to the bottom of the lists
- addon names are red in new station buy menu if they are purchasable but not equipable. they have a grey background if they are not purchasable due to them being too expensive
- new hud options in Options->Interface->HUD Settings (only works for new HUD, not the default HUD)
- ship name doesn't show up in target scan info region anymore
- when cargo floating in space is selected, it displays what it is in the target info region instead of the target scan info region
- changed selected color of text list boxes
- default HUD license watch is now Light Weapons instead of Combat
- station and pda main tabs are a little smaller now
- display fact that there are no active missions if there are no active missions in mission log
- portconfig displays stats of items in ports, etc...
- equipment sell tab contents are broken into types, like the buy tab is
- ship mass is displayed in personal info on right side of pda and station menus
- Ion Blasters dropped by hive bots are now labeled as Hive Ion Blasters
- moved station bar into commerce tab
- don't notify player when someone leaves the bar
- showbarupdatenotification config.ini setting
- new powerbar textures for new hud
- new radio button texture
- changed uv coordinates of new hud powerbar skins
Vendetta version 1.6.12
- corrected in-game news timestamp
- fixed key-repeat in linux; it affected the new animated zoom-in feature
- new HUD enabled when 'Use New Interface' is selected in Interface Options menu
- client tries to fix-up the completed missions list when client doesn't terminate properly
- some lua bug fixes
Vendetta version 1.6.11
- fixed luaerror when receiving updated medal info
- fixed spelling in the text for new commodities
- station's desired items are listed in Welcome screen instead of as a news article
- news headlines are auto-requested upon entering a sector instead of them heving to be manually requested
- for skinning purposes, the HUD's leadoff reticle is made of two textures instead of one now: hud_target.png and hud_target_over.png
- fixed a performance issue when missions are updated
- zoom-in changed to animated zoom
- missionchat is changed to a function instead of an alias. This will cause an error message to be generated once.
- non-mission msgs are no longer flagged as mission msgs. This stops advancement messages from triggering the mission tab
- news article dates are in-game dates now: 4434
- Pirates are now limited by the same 1000m distance to determine warp-destination as players (they won't follow psychically)
- If you warp away while a pirate is counting down, it will stop the countdown and start the chase
- If you kill a pirate while they're counting down, chase starts
- Respawning and limiting of pirates improved
- Liquidation mission no longer exploitable
- Increasing rewards for Liquidation- no more multiple missions per character
- Improved messages in Liberation and Liquidation
Vendetta version 1.6.10
- fixed a lua error when player receives a license level increase
- fixed problem with pressing OK in Change Video Driver dialog and driver wasn't changed
- changed 'Civilian textiles' to 'Civilian Textiles'
- license levels are only checked when equiping addons
- license levels are not checked when purchasing addons (but accomplishments, etc... still are)
- license levels are always displayed
- addons can be put into ship cargo area
- more trade goods.
Vendetta version 1.6.9
- fixed all references to 'battery' and changed them to 'power cell'
- changed zoom button to 'Zoom to System' in nav menu
- client updates faction/licenses correctly now
- hud weapon progress bar is now more accurate and doesn't reset when the hud is closed and opened
- new station/pda current cargo count is updated when cargo count changes
- %lastprivate% variable for who last msged you, so we can make a /msg %lastprivate% command and a /reply command.
- station prevents someone from connecting an addon if they don't have the required licenses
- tried to make advancement log only update when it is visible
- changed sort function in ship load/unload tab to sort by name first
- changed order of station dialog closing to handle port auto-save properly
- support for animating controls. HUD cargo element uses this
- mining tutorial uses 1) 2) menu so it works in the new station interface
- limited support for hotkeys in pda and newstation
Vendetta version 1.6.8.2
- bugfix for Logitech G15 keyboard LCD display crash (Windows only)
Vendetta version 1.6.8.1
- fixed lua bug which occurred when the weapon group keys weren't bound
- jettison menu cargo mass was off by a factor of 10
- fixed tab highlighting bug
Vendetta version 1.6.8
- pda closes when in mission log tab and player presses m
- fixed help text in weapon group tab to say 1-6 instead of 1-7
- fixed /wait command to not lua error if run with no params
- fixed a couple lua errors if mission text file is corrupt
- help buttons work now
- joystick calibrator for mac should work and not have a white background
- advancement log properly autoscrolls to the bottom unless you scroll it up
- jettison menu allows 1-9 keys to be used to quickly jettison that indexed item
- jettison menu doesn't falsely select items when they are added to the list
- interface options menu has 'Show Tool Tips' setting
- weapon groups are now saved when you leave the tab or change groups
- weapon group key binds are shown in the interface
- fixed guild and advancement tabs so they don't retain info from a previous login.
- changed the word 'jump' to 'wormhole' in trade missions
- pda's character tab will open with k if you don't have a target
- taking a mission will auto-select the mission log tab now
- Load/Unload tab shows ship's cargo used and max cargo above ship's cargo
- jettison button no longer clips text when it goes to 'Jettison Selected'
- print msg to new group member saying that they joined the group.
- fixed problem with heavy behemoths dropping their cargo when docking in escort missions
- new station interface should properly update when your faction standing or license level changes
- changed names of all batteries to powercells
- new station interface has faction text
Vendetta version 1.6.7.1
- /TtGg doesn't create a lua error when done in HUD chat now
- commodities are sorted the way they usd to be in buy list
- fixed lua error in mission dialog when clicking on items
- fixed problem of pressing Escape in maximized chat while in space causing HUD to regain capture
Vendetta version 1.6.7
- fixed a lot of corner cases with the network code - should be more reliable across the board, including a fix for the sectors-not-starting problem
- Weapon groups have been significantly changed.
- Station news has been significantly changed.
- new weapon grouping interface.
- fixed background image coordinates for 3d ship in station menu
- addon/group tab properly updates when info changes
- pressing the j/n/u keys in the PDA tab will open the proper tab
- pressing Escape in station menu opens the Options menu
- moved Hail, Show Help In HUD, Font Scale settings into Interface menu from Controls->Input menu
- only generate mission response buttons for the last line of the mission log
- fixed some lua errors.
- mission list is moved to PDA
- you may view news in the PDA
- mission text is now white
- double-clicking on text of branch in inventory menu toggles the branch
- /TtGg will auto-check the appropriate chat mode
- /number will auto-join the specified channel
- hail is saved per-character now and can only be set when logged in
- more Help buttons, but they don't do anything yet
- fixed all the bugs in the msgboard and luabugs
- mission info is saved when it updates instead of when player logs out
- pressing Escape in station chat doesn't go to options menu and instead just cancels chat
- Intel macbooks and macmini users can enable texture compression so they can increase texture resolution and make VO look better if they are using OS X 10.4.7
- news headline list is requested by client now.
- current cargo count is updated when inv changes in jettison tab
- focus isn't changed if items in jettison tab don't have focus
- moved PDA tab to right side like it is on the station menu
- old station uses new weapon groups
- fixed bug with turning off new station interface
- pressing 'm' will bring up the PDA with the mission tab active if using the new station interface
- station bar is back for now
- HUD chat tab isn't re-set to general all the time now
- station bar tab text doesn't go red whenever you dock now.
Vendetta version 1.6.6
- Added option for new (still a work in-progress) station/PDA interface
- Hopefully fixed problem where sectors sometimes wouldn't start until you logged out and back in
- Initialized random seed so that the name generator will generate names that aren't already taken
Vendetta version 1.6.5
- Fixed mission menu problems
- Escort, hive, and border skirmish missions now set nav routes for you
- Fixed bug where escort missions wouldn't end
- Border skirmish Heavy Assault Cruisers were not named properly; now they are
- Fixed station inventory bug specific to Intel Macs
- Added new capital ship -- the TPG Constellation
Vendetta version 1.6.4.3
- Fixed several client crashes
- Fixed bug where buyback sometimes wouldn't show up
- Added network compatibility option; use this if you experience any problems connecting.
Vendetta version 1.6.4
- Mission bugfixes (Trade Guild, Mining Tutorial, andRecon/Spy missions particularly)
- Minor graphical fixes (planet bumpmaps, etc).
- Lessened damage and increased force of Queen explosions
- Network bugfixes and performance enhancements
- Fixed various Hive Skirmish bugs
Vendetta version 1.6.3
- Planets use bumpmap shaders if available
- Fix for arrow-key cursor movement in Notes menu
- Players no longer get put into a turret when they dock to a capship under certain circumstances
- Major hive changes
Vendetta version 1.6.2
- Default proximity distance is now 2000 m
- Proximity distance is set when enter is pressed or when focus leaves the edit box
- Proximity distance and checkbox settings are now saved properly
- PDA mission tab: notes, advancement log, mission log; advancement log isn't saved across logins and mission log and notes are saved client-side
- Raptor weighs slightly less and has more cargo capacity
- Bus turbo energy drain is slightly less
- Increased recharge rate of Free and Light batteries
Vendetta version 1.6.1
- Fixed an error in Debeb's background
Vendetta version 1.6
- New PDA interface, includes new proximity warning system
- More shaders
- Fixed glow problem on intel macbook pro
- Fixed inventory item pricing bug in station ship cargo menu when worth is same as cost
- Char stats are auto-updated when logging in on Logitech G15 keyboards
- Added label to joystick config menu to show that you can select different joysticks
- Fixed crashing problem on Intel Mac Mini, but it is not optimized
- Forcefully disable shaders for SiS760 chipset
- Sector lighting changed significantly
- More detailed asteroids