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Energy Weapons
Weapon
|
Damage
|
Velocity
|
Energy/Shot
|
Delay
|
Mass
|
Port
|
Level
|
Targeting
|
DPE
|
DPS
|
EPS
|
Charged Cannon
|
400-3400
|
190
|
?
|
60/s
|
400kg
|
S
|
2/3/-/-/-
|
Okay
|
?
|
?
|
?
|
Flechette Cannon
|
250
|
190
|
6.5
|
0.09s
|
600kg
|
S
|
-/5/-/-/-
|
Little
|
31.25
|
2777.78
|
72.22
|
Flechette Cannon MkII
|
280
|
200
|
6
|
0.088s
|
600kg
|
S
|
4/5/-/-/-
|
Little
|
37.33
|
3181.82
|
68.18
|
Gatling Cannon
|
300
|
180
|
8
|
0.075s
|
800kg
|
L
|
1/-/5/-/-
|
Little
|
37.5
|
4000
|
106.67
|
Gatling Turret
|
400
|
180
|
12
|
0.1s
|
2000kg
|
L
|
5/-/5/-/-
|
Excellent
|
33.33
|
4000
|
120
|
Gatling Turret, Hive Queen
|
450
|
200
|
12
|
0.1s
|
2000kg
|
L
|
Drop
|
Excellent
|
37.50
|
4500
|
120
|
Gauss Cannon
|
1200
|
180
|
40
|
0.5s
|
1000kg
|
S
|
5/4/4/-/-
|
Very Good
|
30
|
2400
|
80
|
Gauss Cannon MkII
|
1100
|
190
|
30
|
0.4s
|
1000kg
|
S
|
6/6/5/-/-
|
Very Good
|
36.67
|
2750
|
75
|
Ion Blaster
|
350
|
150
|
10
|
0.15s
|
100kg
|
S
|
-/1/-/-/-
|
Okay
|
35
|
2333.33
|
66.67
|
Ion Blaster MkII
|
370
|
155
|
9.8
|
0.14s
|
100kg
|
S
|
1/1/-/-/-
|
Okay
|
37.76
|
2642.86
|
70
|
Ion Blaster MkIII
|
380
|
160
|
9.8
|
0.14s
|
100kg
|
S
|
1/2/-/-/-
|
Okay
|
38.78
|
2714.29
|
70
|
Neutron Blaster
|
600
|
190
|
12
|
0.15s
|
600kg
|
S
|
3/3/-/-/-
|
Good
|
50
|
4000
|
80
|
Neutron Blaster MkII
|
600
|
195
|
11
|
0.14s
|
600kg
|
S
|
4/4/-/-/-
|
Good
|
54.55
|
4285.71
|
78.57
|
Neutron Blaster MkIII
|
600
|
205
|
14
|
0.14s
|
400kg
|
S
|
4/-/-/-/-
|
Good
|
42.86
|
4285.71
|
100
|
Neutron Blaster, Law Enforcement
|
635
|
208
|
14
|
0.13s
|
400kg
|
S
|
Drop
|
Good
|
45.36
|
4884.61
|
107.69
|
Phase Blaster
|
350
|
170
|
8
|
0.2s
|
100kg
|
S
|
1/2/-/-/-
|
Okay
|
43.75
|
1750
|
40
|
Phase Blaster MkII
|
380
|
175
|
7.5
|
0.2s
|
100kg
|
S
|
-/2/-/-/-
|
Okay
|
50.67
|
1900
|
37.5
|
Phase Blaster, Orion XGX
|
400
|
170
|
7.2
|
0.2s
|
150kg
|
S
|
?/?/?/?/?
|
Okay
|
55.56
|
2000
|
36
|
Phase Blaster, TPG Sparrow
|
420
|
172
|
7.3
|
0.2s
|
150kg
|
S
|
?/?/?/?/?
|
Okay
|
57.53
|
2100
|
36.5
|
Plasma Cannon MkII
|
540
|
140
|
12
|
0.26s
|
100kg
|
S
|
-/-/-/-/-
|
Okay
|
45
|
2076.92
|
46.15
|
Plasma Cannon MkIII
|
550
|
140
|
12
|
0.25s
|
300kg
|
S
|
-/1/-/-/-
|
Okay
|
45.83
|
2200
|
48
|
Plasma Cannon HX
|
550
|
160
|
8
|
0.2
|
300kg
|
S
|
1/1/-/-/-
|
Okay
|
68.75
|
2750
|
40
|
Plasma Devastator
|
1450
|
180
|
50
|
0.4s
|
1200kg
|
L
|
-/-/3/-/-
|
Good
|
29
|
3625
|
125
|
Plasma Devastator MkII
|
1600
|
200
|
60
|
0.4s
|
1200kg
|
L
|
-/-/4/-/-
|
Good
|
26.67
|
4000
|
150
|
Positron Blaster
|
800
|
190
|
18
|
0.25s
|
500kg
|
S
|
5/4/-/-/-
|
Okay
|
44.44
|
3200
|
72
|
Positron Blaster, Axia Accelerated
|
800
|
210
|
17
|
0.21s
|
500kg
|
S
|
?/?/-/-/-
|
Good
|
47.06
|
3809.52
|
80.95
|
Positron Blaster, Hive
|
800
|
210
|
16
|
0.21s
|
400kg
|
S
|
Drop
|
Very Good
|
50.00
|
3809.52
|
76.19
|
Positron Blaster, Mega
|
1200
|
205
|
18
|
0.25s
|
500kg
|
L
|
|
Okay
|
66.67
|
4800
|
72
|
Notes:
- DPE: Damage Per Energy, how much damage is done for every 1 energy used, to hundredths place. Efficiency of the weapon.
- DPS: Damage Per Second.
- EPS: Energy Per Second.
- Charged Cannon: Delay is the charge time until full power.
- Gatling Turret: At close range, you can hit most targets with hardly any aiming.
- Drop: These weapons can not be bought, but are sometimes dropped by bots.
Conventional Weapons
Weapon
|
Damage
|
Speed
|
Energy
|
Delay
|
Mass
|
Splash Radius
|
Detonation
|
Ammo
|
Fuel / Lifetime
|
Ammo Reload Cost
|
Level
|
Small port conventional weapons.
|
Iceflare Rocket
|
700
|
75 m/s
|
0
|
1s
|
400kg
|
60m
|
Proximity (30m)
|
16
|
n/a
|
20c
|
4/5/2/-/-
|
Starflare Rocket
|
900
|
75m/s
|
0
|
1s
|
600kg
|
60m
|
Proximity (30m)
|
14
|
n/a
|
30c
|
5/5/-/-/-
|
Sunflare Rocket
|
1500
|
85m/s
|
0
|
1s
|
1000kg
|
60m
|
Proximity (30m)
|
12
|
n/a
|
?
|
8/5/8/-/-
|
Yellowjacket Missile
|
1800
|
85m/s
|
0
|
1.5s
|
400kg
|
30m
|
Contact
|
8
|
12 sec
|
20c
|
-/-1/-/-
|
Firefly Homing Missile
|
1200
|
75 m/s
|
0
|
1.5s
|
400kg
|
25m
|
Contact
|
6
|
20 sec
|
25c
|
-/-/3/-/-
|
Gemini Homing Missile
|
950
|
80 m/s
|
0
|
1.5s
|
400kg
|
25m
|
Proximity (10m)
|
18
|
20 sec
|
20c
|
-/4/-/-/-
|
Rail Gun
|
1400
|
400m/s
|
110 / blast
|
1.6s
|
800kg
|
0
|
Contact
|
30
|
n/a
|
5c
|
4/5/-/-/-
|
Rail Gun MKII
|
1400
|
400m/s
|
90 / blast
|
1.6s
|
800kg
|
0
|
Contact
|
30
|
n/a
|
5c
|
|
Rail Gun MKIII
|
1800
|
400m/s
|
80 / blast
|
1.6s
|
1000kg
|
0
|
Contact
|
15
|
n/a
|
5c
|
|
Advanced Rail Gun
|
2500
|
480m/s
|
100 / blast
|
1.7s
|
1500kg
|
0
|
Contact
|
10
|
n/a
|
?
|
|
Large port conventional weapons.
|
Chaos Swarm Missile
|
850
|
80 m/s
|
0
|
1.5s
|
2500kg
|
30m
|
Proximity (20m)
|
40
|
25 sec
|
35c
|
-/-/7/-/-
|
Concussion Mine
|
10000
|
0
|
0
|
2s
|
1200kg
|
200m
|
Proximity (70m)
|
6
|
15 mins
|
60c
|
5/-/5/7/-
|
Jackhammer Rocket
|
2000
|
90m/s
|
0
|
0.5s
|
1200kg
|
60m
|
Proximity (30m)
|
12
|
n/a
|
40c
|
-/-/4/-/-
|
Lightning Mine
|
1000/s
|
0m/s
|
0
|
2s
|
2400kg
|
100m
|
Proximity (70m)
|
4
|
900s
|
?
|
7/?/?/?/?
|
Locust Swarm Missile
|
750
|
75m/s
|
0
|
1.5s
|
2500kg
|
25m
|
Proximity (15m)
|
40
|
25 sec
|
30c
|
-/-/6/-/-
|
Proximity Mine
|
2500
|
0m/s
|
0
|
2s
|
1500kg
|
80m
|
Proximity (70m)
|
10
|
15 mins
|
80c
|
5/-/4/6/-
|
Screamer Rocket
|
3000
|
95m/s
|
60 / blast
|
0.7s
|
1200kg
|
35m
|
Proximity (20m)
|
16
|
n/a
|
40c
|
3/-/5/-/-
|
Stingray Homing Missile
|
2800
|
95m/s
|
0
|
1.5s
|
400kg
|
40m
|
Contact
|
14
|
20 sec
|
25c
|
-/-/-/-/-
|
Notes:
- Concussion Mine: Does no damage, the damage is the force it creates when detonated.
- Lightning Mine: Fires at nearby targets. (100m)