Weapons:Table
Energy Weapons
Notes:
- DPE: Damage Per Energy, how much damage is done for every 1 energy used, to hundredths place. Efficiency of the weapon.
- DPS: Damage Per Second.
- EPS: Energy Per Second.
- Charged Cannon: Energy shows charge rate per second.
- Gatling Turret: At close range, you can hit most targets with hardly any aiming.
- Drop: These weapons can not be bought, but are sometimes dropped by bots.
Conventional Weapons
Notes:
- Concussion Mine: Does no damage, the damage is the force it creates when detonated.
- Lightning Mine: Fires at nearby targets. (100m)