Changes

ChangeLog

854 bytes added, 00:58, 20 August 2005
== This is Vendetta version 1.2.5.2. ==
 
Changes from 1.2.5.1:
* Changed gameplay mechanics and fixed bugs to discourage some "cheap" tactics as follows:
**You are now vulnerable during all sector and wormhole jumps.
** The intra-system sector jump now works the same as the wormhole jump: you must have a fully-charged battery. The wormhole effect is used, too, for the time being.
**You must now wait for one minute before re-entering a wormhole you just came through. This only applies to wormholes, not sector jumps.
**Faction hits acquired during "temporary Kill-On-Sight" are now permanent; i.e. the change in faction applies once the temporary faction hit is removed.
** There is no longer any XP penalty for killing people with license levels below yours.
* Fixed a lot of problems with the Hive.
* Fixed some dumb race track announcer bugs.
 
== This is Vendetta version 1.2.5.1. ==
Bureaucrat, administrator
1,721
edits