Changes

ChangeLog

865 bytes added, 12:05, 29 April 2006
== This is Vendetta version 1.5.9 ==
*Introduced the EC-89 to replace the EC-88 as the "free ship"; all other EC-88 variants have the new model
*Significantly increased network throughput; should result in less "lag" in busy sectors
*Fixed a couple client crashes
*Fixed rendering bug that caused some things to not look bumpy
*Fixed some Lua errors
*Fixed /navroute add command so adding the current sector as the first sector won't mess up jumping
*Universe Inventory branches are defaulted to closed (except Local Inventory) and displays number of items in the branch (doesn't recurse into ships, though)
*Universe Inventory is sorted by system name
*hud_target HUD element is a full quad instead of a triangle. It fixes some skins
*Slight render optimizations for some special effects
*Fixed problem with items getting unselected when jettison menu is updated
 
== This is Vendetta version 1.5.8 ==
*Added /j command as a shortened version of /join
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