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ChangeLog/1.8

2,627 bytes added, 19:17, 16 January 2021
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== Vendetta 1.8.540 ==
* TempKoS status, timers and escalations, are now shared across all factional stations within UIT space. Outside of UIT space, TempKoS status is still per-faction, and not shared.
* Incoming convoys of a faction different from that of the local sector/station no longer fire, within the NFZ, at characters hated by their faction. They will fire back if attacked.
* Fixed issue with trophies and other unique items incorrectly stacking.
* Remote capships no longer wobble when trying to align themselves.
* Navroutes that include the Unknown System now properly load if you've previously visited the system.
* Fixed issue with 'prepare for docking' remote capship not working.
* Fixed memory leak when resizing the HUD or reloading the interface, which may have contributed to recent crashes on plugin-heavy clients.
* Fixed bot pathfinding issues in the Hive Leviathan and other dynamic sectors.
 
== Vendetta 1.8.539 ==
* Background can now be disabled in Android.
* Fixed issue with faction penalty being applied when a strike force NPC destroys another strike force NPC while they are targeting you.
* Added error message to character name verification menu if the name doesn't match what was typed in.
* Removed error message when Autojettison is enabled and your remote capship is mining asteroids.
* Added more logging to the Windows version to help track down crashes.
* Fixed issue with players launching from their capship but being spawned at the wrong location.
* Remote capships now stop mining when they are given another command.
* The correct mining beam effect is now used for remote capships when they mine asteroids.
* Remote capships no longer attempt to mine if they don't have a mining beam equipped.
* Launching from your capship now stops any mining in progress.
 
== Vendetta 1.8.538 ==
* Some capital ships now leave behind hulks when they explode, which persist for 24 hours in the universe. Hulks do not appear in sectors with stations.
* Unaligned pirate capital ships now patrol the debris field, instead of staying still.
* Blockade convoy capital ships now stay near the wormhole when the sector restarts, instead of always coming in from 5000m.
* Leviathan hive skirmish missions have been reverted to re-starting even if players are in the sector, leading to Queens respawning more often.
* Fixed issue with player capship turret list is sometimes being empty.
* Fixed issue with current ship's weapon group loadout not getting saved and used when buying back your last ship.
* Any changes to weapon groups while in flight are now applied when buying back your last ship.
== Vendetta 1.8.537 ==