Changes

ChangeLog/1.8

679 bytes added, 00:27, 9 August 2009
'''Note: ''' Items in italics denote additions that were not mentioned in the official changelog.
 
== Vendetta version 1.8.85.1 ==
* Fixed a bug with Valkyrie, Maurauder, Prometheus shaders.
 
== Vendetta version 1.8.85 ==
* Asteroid sectors in Deneb now have a disableable turret. When the turret is disabled, a fighter skirmish begins.
* New detail textures for bone asteroids.
* Added ice refraction resolution setting for DirectX 9 driver. The High setting uses more video memory.
* Fixed DirectX 8 driver so it properly fails to load compressed textures instead of displaying white textures.
* Small optimization for most shaders.
* Fixed certain missions so they no longer choose training sectors as destinations.
* NPCs that have logged off no longer show up in the Bar.
== Vendetta version 1.8.84 ==
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