Changes

ChangeLog/1.8

1,808 bytes added, 23:42, 6 September 2014
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== Vendetta 1.8.304 ==
* Fixed station conquering issue when player docks to the station just as the last defense turret is destroyed.
* List control scrolling now follows the touch drag more precisely on Android devices.
* Mission icons are now colored based on their category.
* Fixed crash with multi-threaded renderer.
* Chat mode radio buttons have been moved to the right-hand side In Condensed UI mode on mobile devices.
* 'Press the Activate key to leave the turret' now fully persists.
* The ship sell menu now only shows the local inventory instead of the whole inventory.
 
== Vendetta 1.8.303 ==
* Fixed crash when logging in, mostly on the Android version.
* Improved scrolling vs. panning on small screen Android devices such as phones.
* Improved usability of a couple of menus on small screen high resolution Android devices.
* The Purchasing menu no longer shows that mobile free-play accounts are in Trial mode.
 
== Vendetta 1.8.302 ==
* Reenabled multi-threaded rendering for 64bit Linux. If you have previously disabled it by editing your config.ini, you will need to reenable it through the config.ini. If you experience crashes, manually disable multithreading by adding multithreaded=0 to the [Vendetta] section of your config.ini file. Please report any issues with the threaded renderer on Linux.
* Renamed 'Free-Play' mode to 'Offline Play'.
* Increased the default font size of 1080p Android phones.
* The iOS and Windows Store versions now display a warning when attempting to perform an in-app purchase on an item instead of showing that the purchase was aborted.
* All background textures are now loaded when entering a sector instead of on-demand to prevent stuttering when planets become visible, for example. iOS and WinStore versions will have to wait for an app update.
== Vendetta 1.8.301 ==
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