Changes

ChangeLog/1.8

1,051 bytes added, 00:46, 30 November 2014
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== Vendetta 1.8.314 ==
* Trident Powercells now have 100 Grid Power, but very high mass.
* New Trident-specific turrets, requiring 25 grid power, available in certain sectors (Capship Swarm Turret, Capital Cannon).
* Added dynamic lights to the Jump and Warp animations.
* DirectX 11 dynamic light shaders are more efficient.
* Added screen resolution and anti-aliasing options to the DirectX 11 driver.
* Added support for x86 based Android devices.
* Added support for AndroidTV and the Nexus Player.
 
== Vendetta 1.8.313 ==
* Mine explosions no longer do double-damage to the person laying them.
* Weapon shot visual-effects are less likely to pass through objects.
* Re-arming free equipment during Deneb War military missions now includes text to say the purchases are free.
* Touch-screen HUD graphics slightly improved, to indicate the left input area is a region, as opposed to buttons.
* Initial single-player tutorial now uses the TPG Raptor instead of the EC-89.
 
== Vendetta 1.8.312 ==
* Added dynamic lighting to asteroid mining effect.
== Vendetta 1.8.311 ==
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