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ChangeLog/1.8

1,146 bytes added, 05:19, 19 December 2014
<div style="float: right;">__TOC__</div>
 
== Vendetta 1.8.316.1 ==
* Temporarily removed the rate request dialog for mobile devices.
 
== Vendetta 1.8.316 ==
* Fixed buffer overrun in prototype OpenGL driver for Linux.
* Added reminder to mobile version to convert the one-click account so character progression isn't lost.
* Added a periodic request to rate the mobile version of Vendetta Online.
 
== Vendetta 1.8.315 ==
* New prototype OpenGL driver has been added to Linux. To try it out, go to Options -> Video -> Change driver... and select 'OpenGL 4 GKGL driver'. Multiple dynamic lights are enabled with this driver if your GPU supports the GL_ARB_ES2_compatibility extension. Dynamic lights include weapon fire, rocket/missile/ship exhaust, and explosions.
* Strikeforce are now launched when you have Temp-KOS against Corvus and you enter Corvus monitored space.
* Auto-aim can only be toggled up to twice per second.
* Fixed a bug where Capture-the-Cargo ended twice at the same time.
* Fixed rendering issues when changing Scaling mode on certain Android devices.
* Optimized nearby dynamic-light finding algorithm.
* Added optimization to consolidate multiple nearby lights.
== Vendetta 1.8.314 ==