Changes

ChangeLog/1.8

1,440 bytes added, 16:54, 13 July 2015
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== Vendetta 1.8.344.2 ==
* Fixed DirectX 11 anti-aliasing settings for some GPUs.
 
== Vendetta 1.8.344.1 ==
* Fixed joystick input on the Windows version.
 
== Vendetta 1.8.344 ==
* Mitigated issue with Mac OS X mouse cursor when cmd-tabbing in fullscreen.
* Windows version now built with a better optimizing compiler, some performance improvements should be evident.
* Fixed intermittent sector crashes.
* Fixed a rare potential issue with /vote mute.
* NPCs now require more collision damage to be applied to them before they will consider the attacker a threat.
 
== Vendetta 1.8.343 ==
* New station designs for [[Sol II#H-13|Sol II H-13]].
* Added anti-aliasing and gamma correction to the Mac OpenGL 4 driver. The Linux version already has anti-aliasing.
* Added ability to manually set the screen rotation on Android. The option is in Advanced -> Controls -> Input and has Landscape, Reverse Landscape and Sensor Landscape as the three options.
* NPC capships now target and attack PC capships with their primary weapons.
* Optimizations to multi-threaded rendering.
* Multi-threaded rendering is now default to enabled on DirectX 11 and OpenGL 4 versions. When switching to those drivers, a restart of the client is required to enable multi-threaded rendering. The setting can be turned off by editing the config.ini file and adding <code>multithreaded=0</code> in the <code>[Vendetta]</code> section.
== Vendetta 1.8.342 ==
* New station designs for [[Itan J11 #J-11|Itan J-11]] and [[Odia#M-14|Odia M14M-14]].
* Six missions updated in the LAR Project tree, substantially improving issues with the Stygian Furies.
* The mission "Rush job! Ores and minerals needed" may now be re-taken (Xang Xi Research locations, Respect standing) to acquire the Xang-Xi Self Propelled Concussion Mine Launcher. Mission is available once per week, per character.
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