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ChangeLog/1.8

1,524 bytes added, 17:57, 20 February 2017
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== Vendetta 1.8.410 ==
* Ship selection list cargo branch is now expanded by default.
* Collision damage no longer resets the capship's shield repair timer.
* NFZ TempKoS no longer gets triggered when a player shoots at their own capship.
* Fixed bug on PC clients preventing mines from being destroyed by energy weapons.
* Players under TempKoS with a specific faction may no longer gain standing for that faction, for the duration of the TempKoS timer period.
* Players under TempKoS may now accumulate faction losses, for the given faction, during the TempKoS period. Losses are applied after the TempKoS ends.
* If a player is docked to a capship that does NOT belong to them, and enters Guarded or Monitored space where their standing triggers the launch of a Strike Force, the player will be ejected from the capship, or returned to their home-station if they do not have a ship.
* "/vote mute" will now succeed with only 5 votes, but mutes for only 30 minutes at a time. Successful mutes and participants are reported to the developers. Players found to be abusing the mute-voting feature may be permanently stripped of their ability to vote, and muted themselves for an extended period.
* Added Decelerate to list of available commands for analog inputs on gamepads/joysticks.
* Fixed Invert setting for Trigger inputs on XBox One controllers in Windows to go from center to left instead of right to center in the Joystick menu. This allows the Accelerate/Reverse command to work as Reverse on an inverted trigger.
== Vendetta 1.8.409 ==