Changes

From Vendetta Online Wiki
Jump to: navigation, search

ChangeLog/1.8

788 bytes added, 19:38, 26 July 2020
<div style="float: right;">__TOC__</div>
 
== Vendetta 1.8.521 ==
* Corporate Sector Run now only reports player positions when they enter wormhole sectors.
* Fixed issue with Prediction Monitoring not being turned on or off at the right times.
* Fixed visual issue when switching turrets at the same time as jumping out of a sector in a capship.
* Improved performance of AI path finding matrix generation, resulting in faster loading of certain sectors.
 
== Vendetta 1.8.520.1 ==
* Fixed issue with target health not being updated in the HUD.
* Fixed issue with blank captcha in OpenGL 4 when shaders are disabled.
 
== Vendetta 1.8.520 ==
* Players' positions are now reset if high latency transients are detected during combat situations.
* Added client-side prediction to destructible debris of forces that explosions create.
== Vendetta 1.8.519 ==