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Newsletters

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/* Vendetta Online 2021 */ July Newsletter
{{stub}}On occasion the Developers for Vendetta Online will release a newsletter via email; here you can find all past newsletters sorted by date released. If you would like to be signed up to receive the newsletter, [https://www.vendetta-online.com/x/changeacct You can do so at this link once you've signed in with your account]. All newsletters from before 2015 have been archived at [http://www.guildsoftware.com/historical/ Guild Software's official site], as well.
== Newsletters ==
=== Vendetta Online 2021 === - [https://www.vendetta-online.com/newsletter/07.2021/newsletter.07.2021.html July 2021] - Deneb Teleportation, Sammic Ore, and first implementation of Tractor Beams  - [https://www.vendetta-online.com/newsletter/05.2021/newsletter.05.2021.html May 2021] - Interface development, Localization work, and enduring content for goliaths  - [https://www.vendetta-online.com/newsletter/03.2021/newsletter.03.2021.html March 2021] - Apple M1 support, UIT KOS changes, and improved Vulkan drivers === Vendetta Online 2020 === - [https://www.vendetta-online.com/newsletter/12.2020/newsletter.12.2020.html December, 2020] - New capital ship commands, persistent hulk debris, and changes to the faction penalty system  - [https://www.vendetta-online.com/newsletter/11.2020/newsletter.11.2020.html November, 2020] - "Enduring" content, Chromebook support and better android mouse input support, and various backend updates  - [https://www.vendetta-online.com/newsletter/08.2020/newsletter.08.2020.html August, 2020] - Business Model updates, major Deneb changes, and measures against lag in PvP  - [https://www.vendetta-online.com/newsletter/05.2020/newsletter.05.2020.html May, 2020] - New "Hidden" System, expanding the dynamic economy, Hive conquest indicators, and Corporate Sector Run automation  - [https://www.vendetta-online.com/newsletter/04.2020/newsletter.04.2020.html April, 2020] - Players get extended free premium time until June, Extensive NPC reworks, improved sector load times === Vendetta Online 2019 === - [https://www.vendetta-online.com/newsletter/08.2019/newsletter.08.2019.html August, 2019] - Player ping, rendering improvements, and mobile control adjustments === Vendetta Online 2018 === - [https://www.vendetta-online.com/newsletter/12.2018/newsletter.12.2018.html December, 2018] - Core server performance tweaks and the Corvus Ultra-positron blaster  - [https://www.vendetta-online.com/newsletter/10.2018/newsletter.10.2018.html October, 2018] - New Vulcan driver and Multi-core functionality  - [https://www.vendetta-online.com/newsletter/08.2018/newsletter.08.2018.html August, 2018] - MobileVR updates, Pirate Clans, [http://discord.gg/Vendetta Official Discord server launched]  - [https://www.vendetta-online.com/newsletter/02.2018/newsletter.02.2018.html February, 2018] - Behemoth model update, popular plugin integration, Android Gamepad sensitivity changes === Vendetta Online 2017 === - [https://www.vendetta-online.com/newsletter/12.2017/newsletter.12.2017.html December, 2017] - Special liveries and new Warthog model  - [https://www.vendetta-online.com/newsletter/11.2017/newsletter.11.2017.html November, 2017] - iPhone release, scrap and debris field development, Centurion model update, release of VendettaMark  - [https://www.vendetta-online.com/newsletter/06.2017/newsletter.06.2017.html June, 2017] - Centaur, Hornet, and Ragnarok model updates; Goliath manufacturable and Capella used by NPCs; Daydream release === Vendetta Online 2016 === - [https://www.vendetta-online.com/newsletter/12.2016/newsletter.12.2016.html December 2016] - Cappella, Goliath development; GearVR Release and Daydream development; iOS updates  - [https://www.vendetta-online.com/newsletter/10.2016/newsletter.10.2016.html October 2016] - Goliath development, Trident livery  - [https://www.vendetta-online.com/newsletter/04.2016/newsletter.04.2016.html April 2016] - VR Preview, including images of the internal station hangar model === Vendetta Online 2015 === - [https://www.vendetta-online.com/newsletter/12.2015/newsletter.12.2015.html December 2015] - DirectX11 support, Strike force and Mobile updates, Everspace Kickstarter follow-up  - [https://www.vendetta-online.com/newsletter/08.2015/newsletter.08.2015.html August 2015] - Everspace Kickstarter, Experimental economy, Game server migration, and rendering engine updates  - [https://www.vendetta-online.com/newsletter/06.2015/newsletter.06.2015.html June 2015] - Summer sale and significant rendering engine updates === Vendetta Online 2014 === - [https://www.vendetta-online.com/newsletter.12.2014.html ~Missing~ December 2014] [https://www.dropbox.com/s/km5wmy3pqcqrvhf/12.2014%5B1%5D.pdf?dl=1 Backup PDF, courtesy of Niki!] -   - [https://www.vendetta-online.com/newsletter.05.2014.html May 2014] - Faction redux, Raptor UDV, small updates, Steam Greenlight and concept changes (but picture links are broken!) === Vendetta Online 2013 === - [https://www.vendetta-online.com/newsletter.12.2013.html ~Missing~ December 2013] [https://www.dropbox.com/s/zh3k2b794i1f5et/12.2013%5B1%5D.pdf?dl=1 Backup PDF, courtesy of Niki!] -   - [https://www.vendetta-online.com/newsletter.10.2013.html October 2013] - New vulture model, texture updates, other significant updates
- [https://www.vendetta-online.com/newsletter/08.2018/newsletter02.0822.20182013.html August, 2018February 2013] - Updates on the end of the VO Kickstarter campaign
- [https://www.vendetta-online.com/newsletter/02.2018/newsletter.02.20182013.html February2013] - Launch of VO Kickstarter, 2018]Steam push, Reddit AMA
- [https://www.vendetta-online.com/newsletter/12.2017/newsletter01.12.20172013.html DecemberJanuary 2013] - Talk of VO Kickstarter, 2017]future goals, and other updates
=== Vendetta Online 2012 === - [https://www.vendetta-online.com/newsletter/11.2017/newsletter12.11.20172012.html NovemberDecember 2012] - Mission visibility, 2017]security updates, platform and game updates