Changes

Player VS. Player

1,310 bytes added, 21:17, 10 June 2006
/* What Range To Fight At? */
= Combat Ranges =
== What Range To Fight At? ==
 
Your desired combat range depends entirely on your ship and weapon configuration:
 
All energy weapons are best used at close range with the exception of rail guns. Under 150m is optimal for most.
 
Rockets and missiles are best used when at mid-range, around 150-200m. Be aware that all rockets have a safety range where they will not detonate. If your target gets too close to you, you will not be able to hit.
 
Rail guns are best used at long range and are a defensive weapon. Stay as far back as possible, make your enemy come to you, and remember that you are capable of scoring a hit on your target anywhere under 1000m. But, I'm not going to give away all the secrets of rail combat, you'll have to find those on your own.
 
Heavy ships such as the ragnarok and prometheus turn very slowly. Naturally, you want to keep your target in front of you. So heavier ships are best used at close-mid range while being careful not to let your enemy get the turn on you.
 
Light ships can be used at a variety of ranges and depend, once again, on the weapon layout you are using or facing. Obviously one would want to take the fight as close as possible if his enemy is using rails, while one might want to keep his distance if his enemy is using rockets. Don't get stuck in a rut. Adapt and be flexible.
 
== Tips On How To Control Your Distance To The Target ==
== About Fighting With Or Without Flight-Assist Turned On ==
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