Changes

Player VS. Player

482 bytes added, 20:45, 17 August 2006
/* How To Stay Sharp */ fixed some of my own errors.
-Get used to glancing at your radar. If you see red dots closing in, chances are you might want to disengage and re-evaluate the situation before engaging again. If you see many small yellow dots (rockets), you'd best get out of the way before you explode.
-Pay attention to sounds. Often times you can hear a ship that is close to you. That engine noise can be a sign that someone is trying to line up a shot. Also, should you hear incoming firethat doesn't appear to be coming from your target, you may want check your radar to make sure that see who is closest to you. If it's apparent that the fire is coming from your wingman doing the firing, you may continue as normal. If you donit't have a wingmans not clear who the fire is coming from, time to dodgeassume that it's an enemy and adjust for it. Another tactic that I like is to set your incoming ship notification sound to just outside of energy weapons range. I find 650m gives me enough warning to figure out if the incoming ship is friend or foe.
-The eyes have it. The best way to keep track of the situation is to keep it in front of you. When fighting multiple opponents, if possible try to keep them in view. This applies doubly if you're flying a vulture or any other ship with a large profile. Though sometimes, with smaller ships such as a centurion, you can get away with (and often it is better) to let the enemy surround you and rely on your agility to keep you alive. Though I can't stress enough, if you take your eyes off of a target carrying rockets, you deserve what's coming to you.
 
-Coordinate with your wingmen. Be aware of who is doing what and where at all times. If there's more than one of you on a target, try to adjust your flying to make sure that both of you have clear shots. It is very annoying to have a friendly pilot unintentionally intercept shots that were meant for an enemy.
= PvP FAQ =
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