Changes

Talk:Player VS. Player

161 bytes added, 16:37, 20 June 2006
Actually, energy projectiles do have size. That's why the capital gauss cannon got much more dangerous a few patches ago- Incarnate increased the size of its collision mesh... --[[User:Roguelazer|Roguelazer]] 11:48, 16 June 2006 (EDT)
 
That's what I thought. The size of gauss and plas devs are what makes them dangerous as well as their auto targeting. I'll put what I originally had back in.
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