Changes

Weapons:Small

9,650 bytes added, 02:59, 31 December 2023
/* Image:Allpositron-neutron.png Neutron Blaster */ updated Neutron III detail
==Axia Accelerated Positron Blaster==HKPS Upgraded Blaster Housing with a KD-3 Positron Core. This weapon requires 600 or more Axia standing and reasonably high levels, and can be compared damagepage lists weapons which fit into fighter-wise to a Neutron Mark IIIclass ships' '''small''' port.<br>? / ? / - / - / -
==Charged CannonBlasters==By holding the These weapons fire key you can charge this weapon (slowly) to increase its total short blasts with a high rate of fire. The individual shots do not do as much damageas those from the other types of weapons. By charging you also make Blasters are often favored by fighter pilots for [[Player vs. Player]] combat because the bolt fired higher volume of fire ensures a larger and slowernumber of hits.<br>2 / 3 / - / - / -
==Firefly Homing Missile Launcher=[[Image:All ion blasters.png]] Ion Blaster===The Firefly This is an ineffective weapon at bestimproved version of the government issue [[#Training Blaster|Training Blaster]]. Ion Blasters feature a higher rate of fire than [[#Plasma Cannon|Plasma Cannons]], one wonders why but do less damage per shot. A skilled marksman who can land more hits than misses may do higher aggregate damage over the designers even bothered to produce itcourse of a battle than a pilot using Plasma Cannons. Ion Blasters are very useful for taking out low level [[collector drones]], but they quickly become obsolete as better armament becomes available.<br>- / - / 3 / - / -
{| border="1" style=Flechette Cannon"text-align: center" class="wikitable sortable"! Ion Blaster! Damage! Velocity! Energy! Delay! Mass! Grid! Targeting(Degrees)! DPE! DPS! EPS! class="unsortable" | LevelThe Flechette is a very effective close range weapon|-! MkI| 350| 150| 10. This is due in no small part to the very nature of this weapon, which is its scatter shot effect0/blast| 0. You fire a main round and from it spawns several smaller shots with slightly less damage than the main round15 s| 100 kg| 4| 5. A few 7| 35.00| 2333| 66.67| -/1/-/-/-|-! MkII| 370| 155| 9.8/blast| 0.14 s| 100 kg| 4| 5.7| 37.76| 2642| 70.00| 1/1/-/-/-|-! MkIII| 380| 160| 9.8/blast| 0.14 s| 100 kg| 4| 5.7| 38.78| 2714| 70.00| 1/2/-/-/-|-! Hive| 150| 110| 10.0/blast| 0.15 s| 100 kg| 4| 5.7| 15.00| 1000| 66.67| -/-/-/-/- (Bot Drop)|-! [[:botsIneubis Defense Research|Ineubis]] use this weapon very effectivly.Raven<brref>The Raven is available at [[Ineubis]] stations and select Barracks near [[Deneb|the Itani- Serco border]]</ ref>| 500| 195| 10.0/blast| 0.16 s| 280 kg| 8| 5 .7| 50.00| 3125| 62.50| 4/8/ - / - / -|}
==Flechette Cannon MkII==Same as the Flechette Cannon only with different [[weaponsImage:Table|statsAllpositron-neutron.png]].<br>Neutron Blaster===4 / 5 / - / - / The Neutron Blaster is the ultimate rapid firing small-port blaster. The shots from this weapon move surprisingly fast and have decent range. It can be a very effective primary weapon. The Neutron Blaster MkIII is purchasable by Itani or Serco military pilots and can be bought at Valent (+600 Standing) stations in UIT by whichever team achieved the most victories in border combat the week before, but anyone can get them as drops from certain pirate NPCs.
{| border="1" style=Gauss Cannon"text-align: center" class="wikitable sortable"|-! Neutron Blaster! Damage! Velocity! Energy! Delay! Mass! Grid! Targeting(Degrees)! DPE! DPS! EPS! class="unsortable" | Level|-! MkI| 600| 190| 12/blast| 0.15 s| 600 kg| 4| 5.7| 50.00| 4000| 80.00| 3/3/-/-/-|-! MkII| 600| 195| 11/blast| 0.14 s| 600 kg| 4| 5.7| 54.55| 4286| 78.57| 4/4/-/-/-|-! MkIII<ref>The Gauss Cannon Mark III is a devastatingly powerful weapon. Effective both in close range and available at a distancevalent stations, to the Gauss serco/itani depending on who won the previous week's Deneb skirmishes, or as a bot drop</ref>| 600| 205| 14/blast| 0.14 s| 400 kg| 4| 5.7| 42.86| 4286| 100.00| 4/-/-/-/-|-! Valent Accelerator<ref>The Valent Neutron Accelerator is a rare blaster available from the weapon storyline missions "Alternate Avenue of choice for many pilots. It fires a medium sized ?bolt? that moves moderately fastInquiry" and "Party Reparations."<br/ref>5 | 600| 200| 14/ blast| 0.14 s| 400 kg| 4 | 5.7| 42.86| 4286| 100.00| Mission|-! Law Enforcement<ref>Acquired from [[Station Guards]] or [[Strike Force]] Vultures</ 4 ref>| 635| 208| 14/ blast| 0.13 s| 400 kg| 4| 5.7| 45.36| 4885| 107.69| Bot Drop|- ! Corvus Widowmaker<ref>The Corvus Widowmaker is acquired from a special mission tree available from Corvus stations, as a prototype weapon (you only get a pair of them per mission). It's stats are subject to change. It currently has a Grid Power usage of 18 (out of 20!) which means you can only equip 1 weapon per ship. It's indended for use with the Centurion Superlight (1S port). After finishing the first mission, there is a repeatable mission that needs the following resources for another two widowmakers: ''1 Ioncore and Guardian Processor, 2 Power Regulators and Dentek Processors, 10 Crates of Silksteel and Premium Van Azek Ore and 15 crates of Premium Carbonic, Heliocene, and Lanthanic Ore''</ -ref>| 800| 215| 16/blast| 0.14 s| 400 kg| 18| 5.7| 50.00| 5714| 114.29| Mission|}
==Gauss Cannon MkII=[[Image:All ion blasters.png]] Phase Blaster===Same as above but A hybrid weapon that imitates the lower damage per shot of an Ion Blaster and the rate of fire of a Plasma Cannon, with different lower energy consumption and higher blast velocity than either. Due to the higher velocity, it can be more accurate in longer-ranged fights, but not as useful for short range twitch fire. Both [[weapons:Table|statsOrion]]and [[The Propeller Group]] have developed their own versions of this weapon.<br>6 / 6 / 5 / - / -
{| border="1" style=Gemini Homing Missile Launcher"text-align: center" class="wikitable sortable"! Phase Blaster! Damage! Velocity! Energy! Delay! Mass! Grid! Targeting! DPE! DPS! EPS! class="unsortable" | LevelThe Gemini Missile is the best S port homing missile launcher|-! MkI| 350| 170| 8. Generous amounts of ammunition mean you can last in a long fight, its maneuverability cant be beat by a missile of its class, and they fire in pairs, so that means even if one misses you might hit with another0/blast| 0. Generally this missile is used as a secondary weapon2 s| 100 kg| 4| 5.<br>7| 43.75| 1750| 40.00| 1/2/- / -/-|-! MkII| 380| 175| 7.5/blast| 0.2 s| 100 kg| 4 | 5.7| 50.67| 1900| 37.50| 1/2/ - / - / -|-! [[Orion_Heavy_Manufacturing|Orion]] XGX| 400| 180| 7.2/blast| 0.2 s| 150 kg| 4| 5.7| 55.53| 2000| 36.00| 1/2/-/-/-|-! [[The_Propeller_Group|TPG]] Sparrow| 420| 172| 7.3/blast| 0.2 s| 150 kg| 4| 5.7| 57.53| 2100| 36.50| 1/2/-/-/-|}
==Iceflare Rocket Launcher=[[Image:Allpositron-neutron.png]] Positron Blaster===This weapon is useless ignore it. It is a heavily underpowered A slower but more powerful version of the [[weaponsWeapons:Small#Sunflare Rocket LauncherNeutron Blaster|Sunflare RocketNeutron Blaster]].<br>4 / 5 / 2 / Axia Technology Corp. developed an Accelerated Positron blaster that contains a HKPS Upgraded Blaster Housing with a KD- / 3 Positron Core. This weapon requires 600 or more [[Axia]] standing and reasonably high levels, and can be compared damage-wise to a Neutron Mark III. [[Corvus|Corvus]] has also introduced a variant of the positron blaster available to those who have -901 or less (Kill on Sight) standing with the three major factions, and have completed the [[Missions#Hive_Research|Hive Research]] mission. However, the weapon requires 18 grid, making it similar to the [[Manufacturing#Corvus_Widowmaker|Corvus Widowmaker]].
{| border="1" style=Ion "text-align: center" class="wikitable sortable"|-! Positron Blaster! Damage! Velocity! Energy! Delay! Mass! Grid! Targeting! DPE! DPS! EPS! class=="unsortable" | Level|-! MkI| 800| 190| 18/blast| 0.25 s| 500 kg| 4| 5.7| 44.44| 3200| 72.00| 5/4/-/-/-|-This is a slightly better version of the ! [[weapons:Small#Plasma CannonAxia Technology Corp|Plasma CannonAxia]], its faster and packs slightly more damageAccelerated| 800| 210| 17/blast| 0. It is very useful for taking out low level 21 s| 500 kg| 4| 5.7| 47.06| 3810| 80.95| 5/5/-/-/-|-! Hive| 800| 210| 16/blast| 0.21 s| 400 kg| 4| 5.7| 50.00| 3810| 76.19| Bot Drop|-! [[bots:CollectorsCorvus|Corvus]] but other than that they have almost no useUltra Positron Blaster| 1000| 195| 12/blast| 0.<br>3 s- | 500 kg| 18| 5.7| 83.33| 3333.33| 40.00| 8/ 1 8/ - / - / -|-|}
==Ion Blaster MkII==Same as above but with different [[weaponsImage:Table|statsAll ion blasters.png]].<br>Power Cell Blaster===1 / 1 / - / - / -Prototype weapon. Instead of causing hull damage, the Power Cell Blaster causes your target's power cell to lose energy, limiting their capability to return fire or turbo away.
{| border="1" style=Ion "text-align: center" class="wikitable sortable"! Power Cell Blaster MkIII=! Drain! Velocity! Energy! Delay! Mass! Grid! Targeting! EPS! class="unsortable" | LevelSame as above but with different [[weapons:Table|stats]]-! Prototype| 60| 215| 8.<br>0/blast1 | 0.16 s| 100 kg| 4| 31.8| 50| -/ 2 -/ - / - / -|}
===[[Image:All ion blasters.png]] Training Blaster===
The weakest weapon type in the game, it's the free government issue weapon you get with your first EC-89. Not recommended for PvP combat, and best to replace it as soon as something better comes along. The drone version drops from training drones, and can only do light damage in massed numbers.
{| border="1" style=Mineral Scanner"text-align: center" class="wikitable sortable"! Training Blaster! Damage! Velocity! Energy! Delay! Mass! Grid! Targeting! DPE! DPS! EPS! class="unsortable" | LevelA device for scanning the contents of asteroids|-! MkI| 250| 145| 10/blast| 0. Used by [[bots:Collectors]] as blinding things of doom15 s| 100 kg| 4| 8.1| 25| 1666.67| 66.67| -/-/-/-/-|-! See [[:mining]] for information on how to use this itemDrone| 1| 110| 10/blast| 0.<br>15 s| 100 kg| 4| Okay| 0.1| 6.67| 66.67| Bot Drop|- ! Neutron MkII| 1| 195| 11/ blast| 0.14 s| 600 kg| 4| 5.7| | | | - / - / - / -/-|}
==Mining BeamCannons==The basic version Mining BeamCannons are energy weapons that sacrifice rate of fire for higher damage per shot. Good enough to level you up to A highly skilled Cannon marksman can score a kill with fewer shots than a pilot spraying the heavy beams, not much else can be said about itarea with fire from a comparable Blaster. See [[:mining]] for information on how to mine asteroids.<br>- / - / - / - / -
==Neutron Blaster=[[Image:All mining beams.png]] Charged Cannon===The Neutron Blaster is By holding the ultimate rapid firing S port laserfire key you can charge this weapon to increase its damage per shot. The shots from this By charging you also make the bolt fired larger. This weapon move surprisingly fast and is extremely good against the [[collector drones]] since they can move for some timein one direction. It can be a very effective primary weapon.<br>3 / 3 / - / - / -
{| border="1" style=Neutron Blaster MkII"text-align: center" class="wikitable sortable"|-! Charged Cannon! Damage! Velocity! Energy! Delay! Mass! Targeting! DPE! class="unsortable" | LevelSame as above but with different [[weapons:Table|stats]]-! MkI| 400-2000| 190| Variable| 60 s| 400kg| 5.<br>74 | Variable| 2/ 4 3/ - / - / -|}
==Neutron Blaster MkIII=[[Image:Allflechette.png]] Flechette Cannon===Same as the Neutron Blaster MKIIThe Flechette is an effective close range weapon, but with slightly different due to its high rate of fire and random shot pattern (it is effectively a smaller [[weaponsWeapons:TableLarge|statsGatling Cannon]]). Only available to Itani or SercoAt long range, whichever team won however, it becomes difficult to use against all but the largest and slowest targets. The [[CtCGuardian_drones|Capture the CargoAputech Guardians]] the week beforeuse this weapon very effectively.<br>4 / 4 / - / - / -
{| border="1" style=Orion Phase Blaster XGX"text-align: center" class="wikitable sortable"|-! Flechette Cannon! Damage! Velocity! Energy! Delay! Mass! Grid! Targeting! DPE! DPS! EPS! class="unsortable" | LevelSame as below except slightly different [[weapons:Table|stats]]-! MkI| 250| 190| 6. Requires good standing with [[:factions#orion_heavy_manufacturing5/blast|Orion]]0.<br>090 s? | 500 kg| 4| 5.7| 38.46| 2778| 72.22| 3/ ? 5/ ? -/ ? -/ ?-|-! MkII| 280| 200| 6.0/blast| 0.088 s| 500 kg| 4| 5.7| 46.66| 3182| 68.18| 4/5/-/-/-|}
==Phase Blaster==A decent weapon for hunting [[Image:botsAllgauss-devestator.png]]Gauss Cannon===The Gauss Cannon is a devastatingly powerful weapon. Wouldn't put to much faith into it when it comes to player combatEffective both in close range and at a distance, the Gauss is the weapon of choice for many pilots.<br>1 / 2 / It fires a medium sized energy bolt that moves moderately fast, and has above- / average auto- / aim. Its large-port equivalent is the [[Weapons:Large#Plasma_Devastator|Plasma Devastator]].
{| border="1" style=Phase Blaster MkII"text-align: center" class="wikitable sortable"|-! Gauss Cannon! Damage! Velocity! Energy! Delay! Mass! Grid! Targeting! DPE! DPS! EPS! class="unsortable" | LevelSame as above but with different [[weapons:Table|stats]]-! MkI| 1200| 180| 40/blast| 0.<br>5 s| 1000 kg| 4| 11.5| 30.00| 2400| 80.00| 5/4/4/- / 2 -|-! MkII| 1100| 190| 30/blast| 0.4 s| 1000 kg| 4| 11.5| 36.67| 2750| 75.00| 6/6/5/ - / - |-! MkIII| 1200| 195| 30/blast| 0.4s| 1000 kg| 8| 11.5| 40.00| 3000| 75.00| 7/7/6/ -/-|}
===[[Image:Allplasma(s port).png]] Plasma Cannon MkII===Ahh The Plasma Cannon becomes available early in the noble "Bus gun"game, what can't be said about your lovely red glow, your slow moving shots, your little damage, and your free price tagaround the same time as the [[#Ion Blaster|Ion Blaster]]. Oh yeah.Many pilots swear by the HX model even after better weapons become available.. stop using this weapon as soon as you can!<br>- / - / - / - / -
{| border="1" style="text-align: center" class="wikitable sortable"|-! Plasma Cannon MkIII=! Damage! Velocity! Energy! Delay! Mass! Grid! Targeting! DPE! DPS! EPS! class="unsortable" | Level|-! Government Issue| 500| 145 m/s| 12/blastSame as above but with different [[weapons:Table|stats]]0.<br>3 s| 100 kg| 4| 5.7| 41.67| 1667| 40.00| -/-/-/-/-|-|-! MkI| 500| 130 m/s| 12/blast| 0.3 s| 100 kg| 4| 5.7| 41.67| 1667| 40.00| -/-/-/-/-|-! MkII| 540| 140 m/s| 12/blast| 0.26 s| 100 kg| 4| 5.7| 45.00| 2077| 46.15| -/-/-/-/-|-! MkIII| 550| 140 m/s| 12/blast| 0.25s| 300 kg| 4| 5.7| 45.83| 2200| 60.00| - / 1 / - / - / -|-! HX| 550| 160 m/s| 8/blast| 0.20 s| 300 kg| 4| 5.7| 68.75| 2750| 40.00| 1/1/-/-/-|}
==Plasma Cannon HXGuns==Same as above but with different [[weapons:Table|stats]].<br>1 / 1 / - / - / -
==Positron Blaster=[[Image:All mining beams.png]] Rail Gun===A slower but more powerful version The Rail Gun can best be equated to a sniper rifle without a sight. Although able to hit a target up to 1000m, it is very difficult to aim without quite a bit of practice. Don't be misled though, the Rail is a very effective weapon when used right. High speed, high damage, and low visibility mean your enemy wont see it coming, but when it hits they will know (read: Where did all my health go?). Most effective at medium ranges (500m) it serves as a very good secondary weapon. The MkII requires the [[weapons:SmallBadges#Neutron BlasterPlayer Kills|Neutron Blaster25pk Badge]], not quite as effective as the Neutron but it gets MkIII requires the job done[[Badges#Player Kills|100pk Badge]] and the Advanced requires the [[Badges#Player Kills|500pk Badge]].<br>5 / 4 / - / - / -
{| border="1" style=Rail Gun="text-align: center" class="wikitable sortable"|-The ! Rail Gun can best be equated to a sniper rifle without a sight! Damage! Speed! Energy! Delay! Mass! Targeting! Ammo! class="unsortable" | Level|-! MkI| 1400| 400 m/s| 110/blast| 1. Although able to hit a target up to 1000m, it is very difficult to aim without quite a bit of practice6 s| 800 kg| 2. Don't be misled though, the Rail is a very effective weapon when used right. High speed, high damage, and low visibility mean your enemy wont see it coming, but when it hits they will know (read: Where did all my health go?). Most effective at medium ranges (500m) it serves as a very good secondary weapon.<br>6| 30| 4 / 5 / - / - / -|-! MkII| 1400| 400 m/s| 90/blast| 1.6 s| 800 kg| 2.6| 30| [[Image:Ribbon_pk_25.png|50px]]|-! MkIII| 1800| 400 m/s| 80/blast| 1.6 s| 1000 kg| 2.6| 15| [[Image:Ribbon_pk_100.png|50px]]|-! Advanced| 2500| 480 m/s| 100/blast| 1.7 s| 1500 kg| 2.6| 10| [[Image:Ribbon_pk_500.png|50px]]|}
==Rail Gun MkII==Same as above but with slightly different [[weaponsImage:Table|statsAllmissiles.png]]Missiles==There are three types of missile launchers. Requires The first one is the Yellow Jacket, which is a very basic sort of missile launcher. Its missiles have fairly bad tracking, making it difficult to hit moving targets with the Yellowjacket. However, Yellowjackets do a fair amount of damage. The Firefly is the next step up from the Yellowjacket. It doesn't do quite as much damage, but its increased tracking more than makes up for the decreased damage. Unfortunately, Fireflies (which are in fact scaled down [[Weapons:badgesLarge#Player_KillsMissiles|25PK badgeStingrays]]) only have 6 shots per tube, drastically decreasing their usefulness (changed to 12 in VO 1.8.556). The most popular member of the Small-port missile family is the Gemini launcher. This launcher fires two heat-seeking missiles per shot, each of which does 950 damage and tracks its target quite well (within a 90 degree frontal arc). Generally, only the Geminis are used in Player vs. Player combat, although it's not unheard of to see other missiles in use.<br>? / ? / ? / ? / ?
{| border="1" style=Rail Gun MkIII"text-align: center" class="wikitable sortable"! Missile Launchers! Damage! Speed! Energy! Delay! Mass! Splash Radius! Detonation! Ammo! Lifetime! Range! class="unsortable" | LevelSame the original but with slightly different [[weapons:Table|stats]]-! Firefly| 1200| 95 m/s| 0/blast| 1. Requires the [[:badges#Player_Kills5 s|100PK badge]]400 kg| 25m| Contact| 12| 20 s| 1500 m| -/-/3/-/-|-! Gemini| 950| 80 m/s| 0/blast| 1.<br>5 s? | 400 kg| 25m| Proximity (10m)| 18| 20 s| 1600 m| -/ ? 4/ ? -/ ? -/ ?-|-! Yellow Jacket| 1800| 85 m/s| 0/blast| 1.5 s| 400 kg| 30m| Contact| 8| 12 s| 680 m| -/-/1/-/-|}
==Starflare Rocket Launcher[[Image:Allrockets.png]] Rockets==This author's personal opinion on any flare other than the Sunflare is that they There are all uselessthree different types of small-port rocket launchers. Underpowered with little ammunitionThe first is the Iceflare, you are better off waiting until you can buy Sunflares. Although I suppose you can use them as practice instead of paying which does 800 damage/rocket and has the smallest "safety fuse" (the distance from the launcher at which point the larger price tag rocket arms its proximity fuse) of Sunflaresthe types, making it very good for close combat.<br>5 / 5 It is also extremely light. The middle child is the Starflare, which does 1000 damage/ rocket and still maintains a decent mass. The most powerful type of small- / port rocket is the venerable Sunflare, which does an awe- inspiring 1500 damage/ -rocket, but tips the scales at 1000kg. The Sunflare has historically been popular in the [[Valkyrie]] class of fighters, but this has lessened since the introduction of the mass system, which made it impractical to carry multiple Sunflare launchers in such a light ship.
{| border="1" style=Sunflare "text-align: center" class="wikitable sortable"|-! Rocket Launcher=Launchers! Damage! Speed! Energy! Delay! Mass! Splash Radius! Detonation! Ammo! Lifetime! class="unsortable" | LevelThe |-! Iceflare| 800| 75 m/s| 0/blast| 1.0 s| 400 kg| 60m| Proximity (30m)| 16| ~15s| 4/5/2/-/-|-! Starflare| 1000| 75 m/s| 0/blast| 1.0 s| 600 kg| 60m| Proximity (30m)| 14| ~15s| 5/5/4/-/-|-! Sunflare, king of the unguided S port rockets| 1500| 85 m/s| 0/blast| 1. Large damage, quick re0 s| 1000 kg| 60m| Proximity (30m)| 12| ~15s| 8/5/8/-fire rate, splash, proximity explosion, the ability to increase its speed simply by moving your ship allowing them to move faster than a ship in turbo/-|-! Seeker Flares| 100 (?)| 120 m/s| 0/blast| 1. Many people 5 s| 1000 kg| 50m| Proximity (100m)| 18<ref>Seeker Flares do not reload, one time use it of up to their advantage, most notably is the 1800pt damage.</ref>| ~30s| [[:glossary#shipsAerna_Seeker|Seeker Drop]]|Tri-flare Valk! [[Xang Xi]] pilot, able to unleash massive amounts of damage in one pass. There Self-Propelled Concussion Launcher <ref>The Xang Xi Self-Propelled Concussion Launcher is a special variant called granted after the Homing Sunflare Rocket out there but only one pilot has access to it, the pirate Icaruscompletion of a mission offered by Xang Xi stations.<br/ref>8 | 1| 85 m/ 5 s| 0/ blast| 1.0 s| 1500 kg| 150m| Proximity (60m)| 8 | ~15| -/ - / -/-/-|}
==TPG Sparrow Phase BlasterNotes ==A Slightly modified Phase Blaster sold by [[:factions#TPG_corporation|TPG]]. Requires good standing with TPG.<brreferences />? / ? / ? / ? / ?
==Yellow Jacket Missile LauncherSee Also ==The Yellow Jacket is a rather unreliable guided missile launcher. But it is available at one level so what more could you ask for?<br>* [[Weapons:Large]]- / - / 1 / - / -* [[Equipment]] [[Category:Equipment]]