Changes

Weapons:Turret

2,953 bytes added, 07:19, 29 November 2022
/* Capital Rail Cannon */
Thanks ==Turret Ports==Capital ships, such as the [[Trident]] and [[Goliath class freighter|Goliath]], as well as some versions of the [[Atlas|Atlas]] and [[Behemoth|Behemoth]] ships have player-controllable turrets. When the port is left empty, these turrets come with a Neutron Blaster, but these other addons can be fitted to crappy attempts to prevent spam I must now create this page for someone else so upgrade it.  ===Energy Weapons===These turrets are only "Energy" weapons in the sense that they are able to edit it lateressentially turret-port versions of the normal weapons of the same name. There is a built-in Neutron Blaster MKll turret, which has the advantage of not needing any grid. The Shield Turret is more of a counter-measure than a weapon. It fires transparent hexagonal shields that block incoming weapons fire. It can also "knock back" a pursuer with collision damage. {| border="1" style="text-align:center" class="wikitable sortable"|-! Type! Damage! Velocity! Delay! Mass! Targeting! Grid Energy! DPS! class="unsortable" | Level|-! Neutron MkII| 600| 195| 0.14s| built-in| 5.7| 0| 4286| Built-in turret when no other is installed|-! Neutron MkIII| 600| 205| 0.14s| 400kg| 5.7| 4| 4286| Mission<ref name="conqstation">The Neutron MkIII, FireCracker Missile, and Power Cell Blaster turrets are obtained by doing manufacturing missions at the [[Station_Conquest|Conquerable Stations]].</ref>|-! Gatling Turret MkII| 400| 180| 0.1s| 2000kg| 31.8| 4| 4000| 4/-/4/-/-/|-! Gauss Cannon MkII| 1100| 190| 0.4s| 1000kg| 11.5| 4| 2750| 6/6/5/-/-|-! Capital Cannon| 3000| 240| 1.5s| 100kg| 69.5| 25| 2000| -/-/-/-/-|-! Shield Turret| 1 <ref> The Shield Turret does no damage directly, but instead fires flat, hexagonal shields that move with your ship. However, ships can be damaged by colliding with the shields.</ref>| 40| 0.2s| 10kg| 69.5| 4| 0| -/-/-/-/-|-! Power Cell Blaster| 0 <ref> The Power Cell Blaster Turret drains the power cell at a rate of 60 per blast. </ref>| 215| 0.15s| 100kg| 31.8| 4| 0| Mission<ref name="conqstation" />|} ===Missile Launchers==={| border="1" style="text-align:center" class="wikitable sortable"|-! Type! Damage! Velocity! Delay! Mass! Splash Radius! Detonation! Ammo! Lifetime! Range! Grid! class="unsortable" | Level|-! FireCracker | 200| 120m/s| 1.5s| 400| 30m| Contact| 6| 20s| 2400m| 4| Mission<ref name="conqstation" />|-! Gemini | 950| 80m/s| 1.5s| 400| 25m| Proximity (10m)| 18| 20s| 1600m| 4| -/4/-/-/-|-! Capital Swarm| 3000| 80m/s| 10s| 2500| 30m| Proximity (25m)| 120| 30s| 2400m| 35| -/-/-/-/-|} ===Capital Rail Cannon===Fires high-velocity xithricite rounds (requires Leviathan Hunter II) {| border="1" style="text-align: center" class="wikitable sortable"|-! Rail Cannon! Damage! Speed! Energy! Delay! Mass! Targeting! Ammo! Range! Cu! class="unsortable" | Level|-! Capital| 10000| 400 m/s| 250/blast| 2.5 s| 25000 kg| 0.0| 300| 4000m| 80| 5/6/-/-/-<br />[[Image:Ribbon_levi_5.png|50px]]|-|} == Notes ==<references /> [[Category:Equipment]]
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