Talk:Player VS. Player: Difference between revisions
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That's what I thought. The size of gauss and plas devs are what makes them dangerous as well as their auto targeting. I'll put what I originally had back in. | That's what I thought. The size of gauss and plas devs are what makes them dangerous as well as their auto targeting. I'll put what I originally had back in. | ||
--[[User:Ghost|Ghost]] |
Revision as of 16:37, 20 June 2006
Actually, energy projectiles do have size. That's why the capital gauss cannon got much more dangerous a few patches ago- Incarnate increased the size of its collision mesh... --Roguelazer 11:48, 16 June 2006 (EDT)
That's what I thought. The size of gauss and plas devs are what makes them dangerous as well as their auto targeting. I'll put what I originally had back in.
--Ghost