Training Missions

These are a set of five missions that explain the rudiments of the game. New players are strongly encouraged to take them before asking for help. They stop appearing in your mission tab once you have attained a few levels.

Combat Missions

These missions are available to raise your Combat and Light/Heavy weapon license levels through observed combat situations by your respective nations.

Beginner Combat Practice

  • An officially-sanctioned training mission by your nation's government; go out and kill low-level bots (Collectors to be specific) for combat and weapons xp. This mission is replaced by Advanced Combat Practice once you reach combat level 3.

Advanced Combat Practice

  • An officially-sanctioned training mission by your nation's government; hunt bots from a list for combat and weapons xp.

Border Patrol

  • Border Patrol (BP) is a formal stage for group combat between Serco and Itani. Pilots who take this mission meet in Deneb C'10 to attempt to boom enemy pilots. Numbers between sides are evened with NPC Centurion Mk II's. When you have destroyed the requisite number of ships you are given xp and the mission ends. You can take this mission by yourself or group with others. For every person in your group the group will have to down 15 ships and will be given +1500/+1500/+1500/0/0 xp. (By yourself you are a group of one.)
  • Generally this is a Serco/Itani only mission for those who have at least combat four. UIT pilots can take this mission, however, if they are liked by one and only one of the two waring nations. These UITs and those with insufficient combat levels will need to be invited into a BP group to participate. Any pilot who is liked by both Serco and Itan with be unable to take this mission.

Assassination

  • You are asked liquidate two 'high priority targets,' one from each enemy nation.

Killing Spree

  • This is a somewhat broken mission that was one of the first missions made with the new architecture. Nobody knows how it made it to the production server, or why it's still there.

Kill 10 Bots and get 1000 credits. Not really worth it, unless you need money, but there are other ways to get it.

Hive Skirmish

  • In most systems bots re-spawn quickly after they are destroyed. Hive presence can be temporarily eradicated in certain sectors, however, by taking this mission from Xang Xi Stations. After signing up for the mission you are asked to boom bots in a specific sector. For each bot you kill you are given, in addition to the normal weapons xp, combat xp and credits determined by its 'difficulty.'
  • This mission can also be used to locate queens and a leviathan by identifying the sector in which the most hive bots are reported. This isn't completely reliable, however.


Escort

You accompany an NPC convoy, fending off potential threats. Rewards include modest trade and combat XP, credits determined by the sale of the goods you accompanied, and a small boost of your standing with the destination's Faction.

Trade Guild

These missions ask you to trade on behalf of a faction. It is not as profitable as trading for yourself but it is a much quicker way to acquire trade xp. Faction standing will also be increased with trade missions. Generally the higher the completion payment for a mission the higher the faction standing and xp increase you will get.

Some cargo moving missions are labeled '(bulk.)' This means that there are likely more widgets to move than you can ship in a single trip.

Delivery

  • One-way cargo run.

Special Delivery

  • Deliver a unique (non purchasable) item to its destination.

Procurement

  • Buy widgets from another station and bring them back. You will be reimbursed. This, especially when 'bulk', is regarded as the most efficient way to raise faction standing.

Retrieval

  • Retrieve widgets from another station and bring them back.

Minerals

  • Mine or plunder some premium ore of the stations asking and deliver it to the station.

Prospecting Missions

There are 120 Prospecting missions scattered around the universe, with an average of four missions per system. For each mission, you need to identify (with a mineral scanner) 30 asteroids containing a mineral the station chooses. Doing all 120 missions unlocks the best mining equipment.

Scrap Yard

Collect scrap metal and return it to the station so they can begin a construction project.

Recon/Spy

There are four missions in this set. They ask you to perform certain actions on particular bots. A scanner (given to you) informs of the requisite behavior towards any individual bots. All of these missions are finicky.

Secret Meeting

  • You are hired to confirm the presence of some CEO at a secret inter-corporation meeting (which is held, strangely, in a bot infested sector). The CEO must be found quickly as his party will be 'ambushed' shortly after the mission starts.

Anomalous Materials

  • Some bots involved with toxic materials are malfunctioning. Evade calamity by destroying some of these DenTek collectors without letting others of them get damaged.

Hostage Situation

  • Hostages have been taken. Liberate them by finding the ship in which they are imprisoned and then lowering its armor to somewhere between 25 and 50 percent.

Unforeseen Consequences

  • A 'weirdo' is malevolently controlling the minds of innocent people. Free them by destroying his ship while not damaging theirs.


Mining Tutorial

This mission is available at mining stations. It explains the mining system in Vendetta Online, and gives mining xp sufficient to gain mining level 1.

Test Pilot Missions

TPG Test Pilot

  • Qualifies player to fly ships that TPG places into its test-pilot program. There are three missions of increasing difficulty, the first two involve destroying waves of progressively more difficult collector bots. The third mission sends you to two sectors, in the first sector you are given three allies and must destroy ~8 artemis collectors. In the second sector a large number of dentek collectors, artemis collectors, and dentek assaults are sent after you which must be completely annihilated, however you are allowed to leave the sector to re-arm.
    • Currently, there are no ships in the TPG Test Pilot program. Previous ships include the TPG Raptor.

Itani Test Pilot

  • Completion of this mission unlocks the Valkyrie X-1. You will have to destroy, without assistance, ten ships that will come in two waves. It can be taken from Itani research stations.


PCC Missions

Player Contributed missions using the Mission Editor.

Party Errand

Discreetly gather a short list of specialty items for a Celebrity party being held at this Valent station. Available at Valent stations. It is not my intention to give away spoilers for this mission. But it is a mission tree with several potential sub-missions. (one of which requires serco docking rights). You need to know this: aborting this mission will create a side mission which gives you one more chance, but that's it. If you fail twice, the tree is lost.

Requirements are trade level 2 and dockable faction with Valent and Xang Xi. (made by phaserlight)

Search and Rescue

A trade ship has been separated from its convoy in an ion storm and lost somewhere in the system, you have 45 minutes to find them. Available at Itani commercial stations. The behemoth trader will be drifting in one of the asteroid sectors, after you successfully lead them back to the station you have the option of delivering a special report to an Itani monk in Divinia which initiates a further set of missions. All missions in this tree can be re-taken as many times as necessary, however your Itani standing will be affected on the level of your success or failure.

Requirements are light weapons level 2 and dockable Itani faction. (made by phaserlight)