Glossary: Difference between revisions

From Vendetta Online Wiki
Jump to navigationJump to search
→‎Common Words: - Reformatted to use the Definition List syntax
Line 1: Line 1:
== Glossary ==
== Glossary ==
=== Common Words ===
=== Common Words ===
<u><b>Botting</b></u> - Term used for attacking large numbers of bots to gain experience.


<u><b>Break Dance</b></u> - The act of boosting your engine while holding your breaks. Used when taking screenshots.
;Botting: Term used for attacking large numbers of bots to gain experience.


<u><b>Credits</b></u> - The basic unit of currency in Vendetta Online
;Break Dance: The act of boosting your engine while holding your breaks. Used when taking screenshots.


<u><b>Exploit</b></u> The purposeful use of a broken game element or bug, for gain. (forbidden)
;Credits: The basic unit of currency in Vendetta Online


<u><b>Fly Swatter</b></u> - The weapon of choice (and necessity) when flying the frig.
;Exploit: The purposeful use of a broken game element or bug, for gain. (forbidden)


<u><b>"HELP"</b></u> - (followed by 10 minutes of silence) An over-zealous pilot that got her/himself in trouble and doesn't deserve someone to come to her/his aid.
;Fly Swatter: The weapon of choice (and necessity) when flying the frig.


<u><b>Griefing</b></u> - Griefing has multiple definitions. Here's the most common ones:
;"HELP": (followed by 10 minutes of silence) An over-zealous pilot that got her/himself in trouble and doesn't deserve someone to come to her/his aid.
 
;Griefing: Griefing has multiple definitions. Here's the most common ones:
#Griefing is a tactic used by some people to "have fun" (not my kind of fun). When a person griefs you, they either repeatedly kill you until you decide to act differently, or they might not ever stop killing you. If someone (Subject A for now) attacks another person (Subject B) B might get mad and repeatedly kill subject A until A promises to never kill B again. Usually, this is just a waste of time, but sometimes people can get their point across. Not my idea of fun (like I said), but grievers aren't me.
#Griefing is a tactic used by some people to "have fun" (not my kind of fun). When a person griefs you, they either repeatedly kill you until you decide to act differently, or they might not ever stop killing you. If someone (Subject A for now) attacks another person (Subject B) B might get mad and repeatedly kill subject A until A promises to never kill B again. Usually, this is just a waste of time, but sometimes people can get their point across. Not my idea of fun (like I said), but grievers aren't me.
#Griefing is also repeatedly killing a player who is unable to escape or defend themselves due to a lack of skill or ship configurations.
#Griefing is also repeatedly killing a player who is unable to escape or defend themselves due to a lack of skill or ship configurations.
#Griefing is also repeatedly attacking non-hostile people. This particularly annoys most people, but griefers can get away with it because they normally have superior ships and weapons. This is another "DON'T DO IT."
#Griefing is also repeatedly attacking non-hostile people. This particularly annoys most people, but griefers can get away with it because they normally have superior ships and weapons. This is another "DON'T DO IT."


<u><b>Ice, yo!</b></u> or <u><b>Iceyo</b></u> - One of those shiny ice asteroids. With the old smaller, denser sectors people used to absent mindedly smash themselves on these things all the time. The ice asteroids gave more collision damage due to a quirk with their shape. Rabid Panda suggested to the devs that ships give a collision warning for ice roids, hence the term.
;Ice, yo!; or ;Iceyo: One of those shiny ice asteroids. With the old smaller, denser sectors people used to absent mindedly smash themselves on these things all the time. The ice asteroids gave more collision damage due to a quirk with their shape. Rabid Panda suggested to the devs that ships give a collision warning for ice roids, hence the term.


<u><b>Idjut</b></u> - Someone that HAS to bump your ship around while you are typing or lining up a screenshot or just chillin
;Idjut: Someone that HAS to bump your ship around while you are typing or lining up a screenshot or just chillin


<u><b>Issue</b></u> - To die in a collision, as with a roid, station, bot or other player, or to die with the /explode command.
;Issue: To die in a collision, as with a roid, station, bot or other player, or to die with the /explode command.


<u><b>j/m or jm</b></u> - "Just a Minute" used when someone's in combat and cannot spare the time to write a coherent message.  
;j/m or jm: "Just a Minute" used when someone's in combat and cannot spare the time to write a coherent message.  


<u><b>Jump</b></u> - The act of going from one sector to another through a jump point.
;Jump: The act of going from one sector to another through a jump point.


<u><b>NPC</b></u> - Non-Player Character. Otherwise known as "bots."
;NPC: Non-Player Character. Otherwise known as "bots."


<u><b>Poi Pond</b></u> - A tightly grouped population of drones among roids.
;Poi Pond: A tightly grouped population of drones among roids.


<u><b>Roid</b></u> - A roid is the short name for an asteroid. Commonly found in... well, every sector, except empty ones. They will kill you if you run into them at high speeds. Roids will not explode if you shoot at them. They just sit there, acting as obstacles to the unobservant trader or fighter.
;Roid: A roid is the short name for an asteroid. Commonly found in... well, every sector, except empty ones. They will kill you if you run into them at high speeds. Roids will not explode if you shoot at them. They just sit there, acting as obstacles to the unobservant trader or fighter.


<u><b>Roid Warping</b></u> - Warping into a system and promptly smashing into an asteroid.
;Roid Warping: Warping into a system and promptly smashing into an asteroid.


<u><b>Sectors</b></u> - Sectors are the squares on the 16 by 16 grid. You can freely fly about in each sector, except for the ones located around stars. We're not sure about those sectors yet, but we will figure out soon enough if we can use them eventually.
;Sectors: Sectors are the squares on the 16 by 16 grid. You can freely fly about in each sector, except for the ones located around stars. We're not sure about those sectors yet, but we will figure out soon enough if we can use them eventually.


<u><b>Space Quake</b></u> - How VO is referred to at times due to its FPS style of movement and combat. Not all people agree with this description. (This name was much more accurate before the new navigation system came to be.)
;Space Quake: How VO is referred to at times due to its FPS style of movement and combat. Not all people agree with this description. (This name was much more accurate before the new navigation system came to be.)


<u><b>Station Mining</b></u> - Station mining doesn't involve looking for minerals in the station. Station mining takes place when someone drops mines near stations, killing other players. This is no longer a good idea because  
;Station Mining: Station mining doesn't involve looking for minerals in the station. Station mining takes place when someone drops mines near stations, killing other players. This is no longer a good idea because  
#The defense bots will destroy the mines, and
#The defense bots will destroy the mines, and
#If someone gets hurt the defense bots will be hostile and you will be labeled KOS.
#If someone gets hurt the defense bots will be hostile and you will be labeled KOS.


<u><b>Spew</b></u> The cargo dropped by a destroyed ship.  
;Spew; The cargo dropped by a destroyed ship.  


<u><b>Suicide Bots</b></u> - Term for [[bots:Aerna Seeker]] whose primary mode of attack is to self destruct near the target.
;Suicide Bots: Term for [[bots:Aerna Seeker|Aerna Seekers]] whose primary mode of attack is to self destruct near the target.


<u><b>Systems</b></u> - Systems are the named areas. There are 30 systems, each containing a 16 by 16 grid of sectors. The systems can be looked at by hitting default "n" or whatever is bound on your computer as nav.  
;Systems: Systems are the named areas. There are 30 systems, each containing a 16 by 16 grid of sectors. The systems can be looked at by hitting default "n" or whatever is bound on your computer as nav.  


<u><b>Var Zoom (vz)</b></u> - [[Binds|Variable Zoom]] bind.
;Var Zoom (vz): [[Binds|Variable Zoom]] bind.


<u><b>Warp</b></u> - The act of going from one System to another through a wormhole.
;Warp: The act of going from one System to another through a wormhole.


<u><b>Widgets</b></u> - The cargo available for sale in stations.
;Widgets: The cargo available for sale in stations.


=== Common Abbreviations ===
=== Common Abbreviations ===

Revision as of 17:28, 27 February 2005

Glossary

Common Words

Botting
Term used for attacking large numbers of bots to gain experience.
Break Dance
The act of boosting your engine while holding your breaks. Used when taking screenshots.
Credits
The basic unit of currency in Vendetta Online
Exploit
The purposeful use of a broken game element or bug, for gain. (forbidden)
Fly Swatter
The weapon of choice (and necessity) when flying the frig.
"HELP"
(followed by 10 minutes of silence) An over-zealous pilot that got her/himself in trouble and doesn't deserve someone to come to her/his aid.
Griefing
Griefing has multiple definitions. Here's the most common ones:
  1. Griefing is a tactic used by some people to "have fun" (not my kind of fun). When a person griefs you, they either repeatedly kill you until you decide to act differently, or they might not ever stop killing you. If someone (Subject A for now) attacks another person (Subject B) B might get mad and repeatedly kill subject A until A promises to never kill B again. Usually, this is just a waste of time, but sometimes people can get their point across. Not my idea of fun (like I said), but grievers aren't me.
  2. Griefing is also repeatedly killing a player who is unable to escape or defend themselves due to a lack of skill or ship configurations.
  3. Griefing is also repeatedly attacking non-hostile people. This particularly annoys most people, but griefers can get away with it because they normally have superior ships and weapons. This is another "DON'T DO IT."
Ice, yo!; or ;Iceyo
One of those shiny ice asteroids. With the old smaller, denser sectors people used to absent mindedly smash themselves on these things all the time. The ice asteroids gave more collision damage due to a quirk with their shape. Rabid Panda suggested to the devs that ships give a collision warning for ice roids, hence the term.
Idjut
Someone that HAS to bump your ship around while you are typing or lining up a screenshot or just chillin
Issue
To die in a collision, as with a roid, station, bot or other player, or to die with the /explode command.
j/m or jm
"Just a Minute" used when someone's in combat and cannot spare the time to write a coherent message.
Jump
The act of going from one sector to another through a jump point.
NPC
Non-Player Character. Otherwise known as "bots."
Poi Pond
A tightly grouped population of drones among roids.
Roid
A roid is the short name for an asteroid. Commonly found in... well, every sector, except empty ones. They will kill you if you run into them at high speeds. Roids will not explode if you shoot at them. They just sit there, acting as obstacles to the unobservant trader or fighter.
Roid Warping
Warping into a system and promptly smashing into an asteroid.
Sectors
Sectors are the squares on the 16 by 16 grid. You can freely fly about in each sector, except for the ones located around stars. We're not sure about those sectors yet, but we will figure out soon enough if we can use them eventually.
Space Quake
How VO is referred to at times due to its FPS style of movement and combat. Not all people agree with this description. (This name was much more accurate before the new navigation system came to be.)
Station Mining
Station mining doesn't involve looking for minerals in the station. Station mining takes place when someone drops mines near stations, killing other players. This is no longer a good idea because
  1. The defense bots will destroy the mines, and
  2. If someone gets hurt the defense bots will be hostile and you will be labeled KOS.
Spew; The cargo dropped by a destroyed ship.
Suicide Bots
Term for Aerna Seekers whose primary mode of attack is to self destruct near the target.
Systems
Systems are the named areas. There are 30 systems, each containing a 16 by 16 grid of sectors. The systems can be looked at by hitting default "n" or whatever is bound on your computer as nav.
Var Zoom (vz)
Variable Zoom bind.
Warp
The act of going from one System to another through a wormhole.
Widgets
The cargo available for sale in stations.

Common Abbreviations

CTF - Capture the Flag: Long gone feature of the game. Some vets still pine for it.

CtC - Capture the Cargo: Activity where Itani and Serco try to get the most Purified Xithricite Ore.

FC - Fast Charge battery.

FM - Forum moderator. Also FiReMaGe, another player. Taken within context.

MMOG/MMORPG - Massive Multi(player) Online (Role Playing) Game.

OMW - If you need assistance from another player, OMW is a common response. It stands for On My Way, so you should know that they're going to come help you.

PK If you have played many other video games, you should know what a PK is. PK stands for player kill. Player kills give large hits to factions, if it happens in a sector where the player is neutral or above. Should the player be disliked by a faction, have fun destroying them over and over. Soon (oh, trademarked by...someone. Who is it? Guild or a player?) the player will be so frustrated that you have to kill them 4 more times. I don't know why 4, but you do. Anyways, let's move on.

Prox - Proximity mines, mines that blow if you get too close.

rgr - Roger, said when someone understood a command

rp - Role Playing: when a player acts as a character in the game. Players can earn respect if done well, but over-doing it is just annoying.

valkjock - somebody with an over-sized ego that flies in a valk and kills n00bs

Vet - Veteran: Player who has been playing for a long time, especially since the alpha testing phase.

VO - Vendetta Online: The game we all know and love.

WH - Most commonly stands for wormhole, the inter-galactic things used to move from one system to another. At least two are located in every system, some with more. Make sure you have full battery life when using a wormhole, they won't open for you unless you do.

1337 = leet, very cool, amazing, cool, good, etc. Derived from the term "elite".

Ships

Bus - A bus is not a real ship name. Bus, short for EC-88, EC-98, and EC-whatever else, is a name given to the EC series for their crappy, well, everything and clunky size. Unless you have no money at all, buses aren't for you. Though good for beginner trade/combat missions, they really don't perform as well as any of the other ships in the fleet.
Remember kids: Don't ride the bus. Bullies all over the place are looking to beat you up, even though most experienced players know that players in buses aren't good, so they don't shoot at you.

Cent - Cent is normally short for Centurion, but some people use it short for Centaur. If you're not sure, ASK! It never hurt too many people... It's not good for someone to tell you to get a Cent (they mean a Centurion) and you get a Centaur. Centurions are fighters; Centaurs are trading ships, with some bombing capabilities.

Frig - The Frig, short for Frigate (or officially the capital ship), is a humungous ship . The frig could kill anyone within a short distance from it. If you had several people, or worked efficiently, you could take down the frig, getting *very* expensive cargo (called precious metals). They could be sold from 50,000 on up. The frig had awesome weapons, armor, and tons of cargo ports. Hopefully, player usable frigates will be available with the expansion pack to be released after initial public release, along with many other features) A running joke is Inexperienced pilot + frigate = massive head trauma, causing lacerated organs. [a pic of a frig.]

Hog - Hog is short for Warthog, another fighter. If you can't afford a Vulture, or you need to fit in a tight space, the Hog is good for that. It has a large weapons port as well, which the Vulture doesn't have. Hogs have a smaller wingspan than Vultures as well.

Maud - Maud (also called Pizza Cutter for its shape, as well as Mara) is short for Marauder, the awesome, amazing go blow yourself up (!) 48-cargo slot trading ship produced for the UIT, but as with the Valk and Prom, used by all nations.

Prom - Prom (also called Iron Slug) is short for Prometheus, the heavy bomber made especially for Sercos. Formidable when used right, the Prom looks like a box, just cooler. Antennae stick out from all over it, not to mention the weapon shafts.

Rag - Rag is short for Ragnarock, a heavy bomber, used by all needing some cargo space, but heavy firepower too.

Tri-flare Valk - A tri-flare valk is just what it sounds like: a valk with 3 flares (most notably sunflares). There can also be tri-flare of other ships, but the Valk is noted for its awesome tri-flareness.

Valk - Valk is short for Valkyrie, the prized fighting ship of the Itani, but used by all 3 nations to wage war on humanity.

Vult - Vult is short for (you guessed it) Vulture. Vultures are good attack ships, especially if you don't have access to Valks yet, or if you just don't like Valks for some reason. Vults are used by Nation Defense Bots.

Weapons/Batteries

Bat - Bat is short for Battery, the fuel cell responsible for you using plasma weapons and boosting. There are Hvy (heavy), Med (medium), FC (fast-charge) batteries, as well as the free and light batteries.

First, you need to know what L-Port and S-Port mean.

L-Port - L-Port is short for weapons:Large Port, which holds the more powerful, "large" weapons. Most rockets, all mines, and high-damage plasma weapons are large-port.

S-Port - S-Port is short for weapons:Small Port, holding "smaller" weapons, mainly rapid-fire plasma weapons. Sunflares are also small port, as well as some homer-type missiles.

Here's the real weapons:

AGT - Stands for Advanced Gatling Turret, the best gatling turret your money can buy, containing excellent auto tracking and high rate of fire. Advanced Gatling Turrets have been renamed to simply Gatling Turret.

Flares - Sunflares, Iceflares, or any other variant of unguided missiles fall under the Flares category. They are powerful unguided rocket weapons.

Gravs - A Grav is a Gravitron Blaster, another high-speed plasma weapon, more powerful than a Tachyon blaster. Gravitrons have been renamed the Positron Blaster.

Homers - The term Homer is most often used for Geminis but can be used for Large-port homing missiles also.

L-Mines - L-mines are Lightning Mines.

P-Mines - P-Mine (or prox.) is short for Proximity Mines. Proximity Mines explode when a player flies within a certain distance of them. Most cause plenty of damage, so they're fairly useful.

Swarms - Swarms are Locust Swarm Missiles, rockets fired in a cluster, causing major damage.

Tachs - A Tach is a Tachyon Blaster, a high-speed plasma weapon. Tachyons have been renamed the Neutron Blaster.

Names for Players/Player Tactics

Fighter - Do I really have to explain? Fighters are people who live for the chase, using fighter ships.

Pirate - A pirate is a player who demands that another player drop their cargo, or face death. Pirates are also notorious for griefing and sometimes using cheap tactics (Rocket Ramming).

Rammer - There are two definitions.

  • A rammer is a person who uses a high proximity weapon up close so that the target cannot escape damage regardless of what they do.
  • A rammer is also a person who uses a proximity rocket at point-blank range, damaging oneself as well as the target

Spammer - A person who shoots large amounts of homing missiles in the hope that one or more might hit. Common platforms for Missile Spamming are the Ragnarock and the Hornet using Gems and/or Swarms.

Trader - Self-explanatory, traders are people who trade cargo at assorted stations.

Guides - People who keep others in line with the rules. If you get a white message it is most wise to listen to it.

Dev/Devs Short for Developer(s), Dev usually means one of the following individually, or all of them collectively.

  • John "Incarnate" Bergman
  • Andy "a1k0n" Sloane
  • Waylon "El Guapo/Vlad" Brinck
  • Ray "Raybondo" Ratelis

incarnate - incarnate is John Bergman, the Managing Director of Guild Software. He is in charge of product oversight, design direction, etc. John's account, forum, and in-game name is incarnate.

a1k0n - a1k0n is Andy Sloane, a programmer who wrote most of the network and server code among other things. Andy's account, forum and in-game name is a1k0n.

Vlad - Vlad is Waylon Brinck, who created much of the artwork you'll see ingame. Vlad is Waylon's account and forum name.

El Guapo - El Guapo is Waylon's in-game name.

raybondo - raybondo is Ray Ratelis, responsible for the bulk of the 3D engine, graphics APIs, and others. Ray's account, forum, and in-game name is raybondo.

Waylonics - Waylonics are also known as Galactic Trade Standard (GTS). This is the strange writing you'll see in various places on the stations in space. They are named after the Dev who stumbled upon them while exploring deep space.