Heavy Assault Cruiser: Difference between revisions

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These are the largest class of [[capital ships]], and the only one currently present in Vendetta Online. There is not much storyline behind these massive vessels, as they are still in testing. Heavy Assault Cruisers are around 800m long, have a large fin on the "underside", and a docking bay near the fin.  By entering this bay, you may gain access to the [[media:HAC_turret.png|ship's turrets]], and armor, in addition to repairing your ship. The ship is equipped with turrets, each of which holds either an [[Weapons:Large#Gatling|Über Gatling Turret]] (higher damage, higher range) or a Beam Cannon. At the moment, the piloting of all Heavy Assault Cruisers is managed by AI systems, but work is already in progress for total player controlled versions.
These are the largest class of [[capital ships]], and the only one currently present in Vendetta Online. There is not much storyline behind these massive vessels, as they are still in testing. Heavy Assault Cruisers are around 800m long, have a large fin on the "underside", and a docking bay near the fin.  By entering this bay, you may gain access to the [[media:HAC_turret.png|ship's turrets]], and armor, in addition to repairing your ship. The ship is equipped with turrets, each of which holds either an [[Weapons:Large#Gatling|Über Gatling Turret]] (higher damage, higher range) or a Beam Cannon. At the moment, the piloting of all Heavy Assault Cruisers is managed by AI systems, but work is already in progress for total player controlled versions.
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===Games Description===
===Games Description===
A large bullet like ship with a fin.
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Can be defeated by anyone with enough firepower.


===Standard Variants===
===Standard Variants===
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===Other Faction Variants===
===Other Faction Variants===
Currently the Devs are running war scripts in Sedina B-8, A Heavy Assault Cruiser is launched from the capital system of each of the three major [[Nations]] ([[Template:Nations:itani|Itani]], [[Template:Nations:uit|UIT]], [[Template:Nations:serco|Serco]]). They wait ten (10) minutes for defenders to board and man the turrets, then they set course and make way to Sedina B-8 where they stay for thirty minutes before returning to their spawn points and restarting the patrol. But since the recent update <small>(6/9/05)</small>, they spawn closer to Sedina instead of in the nation capitals.
Currently the Devs are running war scripts in Sedina B-8, A Heavy Assault Cruiser is launched from the capital system of each of the three major [[Nations]] ([[Template:Nations:itani|Itani]], [[Template:Nations:uit|UIT]], [[Template:Nations:serco|Serco]]). They wait ten (10) minutes for defenders to board and man the turrets, then they set course and make way to Sedina B-8 where they stay for thirty minutes before returning to their spawn points and restarting the patrol. But since the recent update <small>(6/9/05)</small>, they spawn closer to Sedina instead of in the nation capitals.

Revision as of 17:11, 29 June 2005

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These are the largest class of capital ships, and the only one currently present in Vendetta Online. There is not much storyline behind these massive vessels, as they are still in testing. Heavy Assault Cruisers are around 800m long, have a large fin on the "underside", and a docking bay near the fin. By entering this bay, you may gain access to the ship's turrets, and armor, in addition to repairing your ship. The ship is equipped with turrets, each of which holds either an Über Gatling Turret (higher damage, higher range) or a Beam Cannon. At the moment, the piloting of all Heavy Assault Cruisers is managed by AI systems, but work is already in progress for total player controlled versions.

Games Description


Standard Variants


Other Faction Variants

Currently the Devs are running war scripts in Sedina B-8, A Heavy Assault Cruiser is launched from the capital system of each of the three major Nations (Itani, UIT, Serco). They wait ten (10) minutes for defenders to board and man the turrets, then they set course and make way to Sedina B-8 where they stay for thirty minutes before returning to their spawn points and restarting the patrol. But since the recent update (6/9/05), they spawn closer to Sedina instead of in the nation capitals.

Their designations are:


There is also a H.A.C., designated SMV Nemesis that spawns in Sol II every 6 hours, and comes with 20-30 NPC escort of SkyCommand Prometheuses and Serco Vulture Guardians. It patrols between Sol II and Geira Rutilus, but rarely makes it all the way through the patrol.