Heavy Assault Cruiser: Difference between revisions

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[[Image:HAC_righttop_profile.png|thumb|left|Click for Full Size]]
[[Image:HAC_righttop_profile.png|thumb|left|Click for Full Size]]
These are the largest class of [[capital ships]], and the only one currently present in Vendetta Online. There is not much storyline behind these massive vessels, as they are still in testing. Heavy Assault Cruisers are around 800m long, have a large fin on the "underside", and a docking bay near the fin.  By entering this bay, you may gain access to the [[media:HAC_turret.png|ship's turrets]], and armor, in addition to repairing your ship. The ship is equipped with 21 turrets, each of which holds either an [[Weapons:Large#Gatling|Über Gatling Turret]] (higher damage, higher range), a Beam Cannon, or a Capital Gauss Cannon (larger projectile, more damage, capable of detonating ordinance). At the moment, the piloting of all Heavy Assault Cruisers is managed by AI systems, but work is already in progress for total player controlled versions.
These are the largest class of [[capital ships]]. Heavy Assault Cruisers are around 800m long, have a large fin on the "underside", and a docking bay near the fin.  By entering this bay, you may gain access to the [[media:HAC_turret.png|ship's turrets]], and armor, in addition to repairing your ship. The ship is equipped with 21 turrets, each of which holds either an [[Weapons:Large#Gatling|Über Gatling Turret]] (higher damage, higher range), a Beam Cannon, or a Capital Gauss Cannon (larger projectile, more damage, capable of detonating ordinance). At the moment, the piloting of all Heavy Assault Cruisers is managed by AI systems, but work is already in progress for total player controlled versions.
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Revision as of 07:26, 6 February 2007

Click for Full Size

These are the largest class of capital ships. Heavy Assault Cruisers are around 800m long, have a large fin on the "underside", and a docking bay near the fin. By entering this bay, you may gain access to the ship's turrets, and armor, in addition to repairing your ship. The ship is equipped with 21 turrets, each of which holds either an Über Gatling Turret (higher damage, higher range), a Beam Cannon, or a Capital Gauss Cannon (larger projectile, more damage, capable of detonating ordinance). At the moment, the piloting of all Heavy Assault Cruisers is managed by AI systems, but work is already in progress for total player controlled versions.

Game's Description


Standard Variants


Other Faction Variants

Currently the Devs are running war scripts in Sedina B-8, A Heavy Assault Cruiser is launched from the capital system of each of the three major nations (Itani, UIT, Serco). They wait ten (10) minutes for defenders to board and man the turrets, then they set course and make way to Sedina B-8 where they stay for thirty minutes before returning to their spawn points and restarting the patrol. But since the recent update (6/9/05), they spawn closer to Sedina instead of in the nation capitals.

Their designations are:

3 Serco HAC's in Station Sector

There are also 3 H.A.C.'s, designated SMV Nemesis, SMV Ferronen and the SMV Shekaris that spawn in Sol II every few hours, and come with 5 NPC escorts: 2 SkyCommand Prometheuses armed with Gauss cannons and 3 Serco Vulture Guardians armed with Neutrons. They patrol between Sol II and Geira Rutilus.

There are also occassionally Heavy Assault Cruisers spawned for the Border Skirmish mission.