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== Vulture Light Fighter Ship Class ==
[[Image:Vulture.jpg|left|220px|thumb]]
{{ ships:vulture.jpg }}
The Vulture is a very good fighter class ship. The thin frontal profile of the ship makes it a very good fighter when facing its target, but its large wingspan makes it an easy target from above. Many variants make improvements on the ship's speed and mass, making them a very good ship to use as an interceptor to hunt down other players.
The Vulture is considered the next best thing to the [[Valkyrie]] when fighting. Some even go far enough to call it better than the [[Valkyrie]], of course these people are quite talented. The basic Vulture comes with more health than a centurion, and two small ports.
{{br}}


=== Game's Description ===
== Game's Description ==
The Vulture is one of the most popular light fighter-interceptor class ships in use today. Relatively inexpensive and originally derived from an ancient Serco terrestrial-use design (known as the Nighthawk), it has since been copied and reinterpreted by nearly everyone. Classical design factors result in a highly maneuverable craft of light weight, with light to moderate weapons capacity and an extremely thin lateral aspect ratio, presenting a very small target during head-on encounters. These features have made the ship popular as a general purpose combat fighter with everyone from national militaries to trade escorts, pirates to bounty hunters. The Vulture is not without its weaknesses, however, also stemming from its aged terrestrial design. The inverse swept wings provide a substantial target to any attacks 'above' or 'below' the pilot, requiring certain tactical adjustments to be made to use the thinner, lateral aspect to the best advantage. Additionally, the winglet ends have proven to be weak spots in collisions, making Vulture pilots a little less cavalier about confined spaces. The most famous variants of this design are most likely the Guardian, made by the Serco military for patrol purposes, the BioCom Vulture XT from UIT space, and the rumored 'Corvus Vulturius' high speed assault interceptor.
The Vulture is one of the most popular light fighter-interceptor class ships in use today. Relatively inexpensive and originally derived from an ancient [[Serco]] terrestrial-use design (known as the Nighthawk), it has since been copied and reinterpreted by nearly everyone. Classical design factors result in a highly maneuverable craft of light weight, with light to moderate weapons capacity and an extremely thin lateral aspect ratio, presenting a very small target during head-on encounters. These features have made the ship popular as a general purpose combat fighter with everyone from national militaries to trade escorts, pirates to bounty hunters. The Vulture is not without its weaknesses, however, also stemming from its aged terrestrial design. The inverse swept wings provide a substantial target to any attacks from 'above' or 'below' the pilot, requiring certain tactical adjustments to be made to use the thinner, lateral aspect to the best advantage. Additionally, the winglet ends have proven to be weak spots in collisions, making Vulture pilots a little less cavalier about confined spaces. The most famous variants of this design are most likely the Guardian, made by the Serco military for patrol purposes, the BioCom Vulture XT from UIT space, and the rumored 'Corvus Vulturius' high speed assault interceptor.


=== Standard Variants ===
==Ship Variants==
{| cellpadding="3" cellspacing="0" border="1" style="border-collapse: collapse" class="inline"
{| border=1 class="wikitable sortable"
|- bgcolor="aec6d6"
|-
| class="centeralign style1" |  
! Name
! class="centeralign style1" | Vulture
! class="unsortable" | Variant
! class="centeralign style1" | Vulture MkII
! class="unsortable" | Faction
! class="centeralign style1" | Vulture MkIII
! class="unsortable" | Faction<br/>Level
! class="centeralign style1" | Vulture MkIV
! class="unsortable" | Level
|-
! Armor
! class="leftalign style1" bgcolor="aec6d6" | Variant
! Cargo
| class="leftalign style1" | Basic
! class="unsortable" | Weapons
| class="leftalign style1" | MkII
! Mass
| class="leftalign style1" | MkIII
! class="unsortable" | Length
| class="leftalign style1" | MkIV
! Thrust
|-  
! Turbo Thrust
! class="leftalign style1" bgcolor="aec6d6" | Level
! Max Speed
| class="leftalign style1" | 2/-/-/-/-
! Spin Torque
| class="leftalign style1" | 3/-/-/-/-
! Turbo Speed
| class="leftalign style1" | 3/3/-/-/-
! Turbo Energy
| class="leftalign style1" | 4/-/-/-/-
! Crystal Cost
|-
|-
! class="leftalign style1" bgcolor="aec6d6" | Armor
! MkI
| class="leftalign style1" | 8300
| - {{sma}}
| class="leftalign style1" | 8400
| - {{sma}}
| class="leftalign style1" | 8600
| - {{smn}}
| class="leftalign style1" | 8900
| 2/1/-/-/-
|-  
| 8300
! class="leftalign style1" bgcolor="aec6d6" | Cargo
| 2
| class="leftalign style1" | 5
| 2S
| class="leftalign style1" | 5
| 4200 kg {{smn}}
| class="leftalign style1" | 6
| 12 m {{smn}}
| class="leftalign style1" | 5
| 190 N {{smn}}
|-
| 200 N {{smn}}
! class="leftalign style1" bgcolor="aec6d6" | Weapons
| 55 m/s {{smn}}
| class="leftalign style1" | 2 small ports
| 7.0 Nm {{smn}}
| class="leftalign style1" | 2 small ports
| 210 m/s {{smn}}
| class="leftalign style1" | 2 small ports
| 54/s {{smn}}
| class="leftalign style1" | 2 small ports
| 1
|-  
|-
! class="leftalign style1" bgcolor="aec6d6" | Mass
! MkII
| class="leftalign style1" | 4200 kg
| - {{sma}}
| class="leftalign style1" | 4200 kg
| - {{sma}}
| class="leftalign style1" | 4000 kg
| 500? {{smn}}
| class="leftalign style1" | 3900 kg
| 3/2/-/-/-
|-
| 8400
! class="leftalign style1" bgcolor="aec6d6" | Length
| 2
| class="leftalign style1" | 12 m
| 2S
| class="leftalign style1" | 12 m
| 4200 kg {{smn}}
| class="leftalign style1" | 12 m
| 12 m {{smn}}
| class="leftalign style1" | 12 m
| 200 N {{smn}}
|-  
| 210 N {{smn}}
! class="leftalign style1" bgcolor="aec6d6" | Thrust
| 65 m/s {{smn}}
| class="leftalign style1" | 190 N
| 7.0 Nm {{smn}}
| class="leftalign style1" | 200 N
| 210 m/s {{smn}}
| class="leftalign style1" | 220 N
| 55/s {{smn}}
| class="leftalign style1" | 220 N
| 3
|-
|-
! class="leftalign style1" bgcolor="aec6d6" | Max Speed
! MkIII
| class="leftalign style1" | 55 m/s
| - {{sma}}
| class="leftalign style1" | 65 m/s
| - {{sma}}
| class="leftalign style1" | 65 m/s
| 500? {{smn}}
| class="leftalign style1" | 65 m/s
| 3/3/-/-/-
|-  
| 8600
! class="leftalign style1" bgcolor="aec6d6" | Spin Torque
| 2
| class="leftalign style1" | 7.0 Nm
| 2S
| class="leftalign style1" | 7.0 Nm
| 4000 kg {{smn}}
| class="leftalign style1" | 7.0 Nm
| 12 m {{smn}}
| class="leftalign style1" | 7.0 Nm
| 220 N {{smn}}
|-
| 220 N {{smn}}
! class="leftalign style1" bgcolor="aec6d6" | Turbo Speed
| 65 m/s {{smn}}
| class="leftalign style1" | 210 m/s
| 7.0 Nm {{smn}}
| class="leftalign style1" | 210 m/s
| 220 m/s {{smn}}
| class="leftalign style1" | 230 m/s
| 55/s {{smn}}
| class="leftalign style1" | 240 m/s
| 7
|-  
|-
! class="leftalign style1" bgcolor="aec6d6" | Turbo Energy
! MkIV
| class="leftalign style1" | 50/s
| - {{sma}}
| class="leftalign style1" | 55/s
| - {{sma}}
| class="leftalign style1" | 55/s
| 500? {{smn}}
| class="leftalign style1" | 60/s
| 4/3/-/-/-
| 8900
| 2
| 2S
| 3900 kg {{smn}}
| 12 m {{smn}}
| 220 N {{smn}}
| 230 N {{smn}}
| 65 m/s {{smn}}
| 7.0 Nm {{smn}}
| 220 m/s {{smn}}
| 60/s {{smn}}
| 7
|-
! Guardian
| - {{sma}}
| Serco
| 600
| 3/3/-/-/-
| 9000
| 2
| 2S
| 3800 kg {{smn}}
| 12 m {{smn}}
| 235 N {{smn}}
| 260 N {{smn}}
| 65 m/s {{smn}}
| 7.5 Nm {{smn}}
| 225 m/s {{smn}}
| 55/s {{smn}}
| 7
|-
! Vulturius
| - {{sma}}
| Corvus
| 800
| 2/2/-/-/-
| 8900
| 2
| 2S
| 3800 kg {{smn}}
| 12 m {{smn}}
| 230 N {{smn}}
| 240 N {{smn}}
| 75 m/s {{smn}}
| 7.5 Nm {{smn}}
| 220 m/s {{smn}}
| 60/s {{smn}}
| 8
|-
! Vulture XT
| - {{sma}}
| Biocom
| 450
| 4/4/-/-/-
| 8900
| 2
| 2S
| 3900 kg {{smn}}
| 12 m {{smn}}
| 220 N {{smn}}
| 250 N {{smn}}
| 65 m/s {{smn}}
| 7.0 Nm {{smn}}
| 220 m/s {{smn}}
| 57/s {{smn}}
| 6
|-
|}
|}


=== Faction Variants ===
{{Ship Navbox}}


|              ^ Vulture Guardian ^  Vulturius  ^  Vulture XT    ^
[[Category:Ships]]
^ Faction      | [[:nations:serco|Serco]] | [[:factions#Corvus_Prime|Corvus]] | [[:factions#Biocom_Industries|Biocom]] |
^ Faction Level | ~750          | 800          | 500              |
^ Level        | Unknown      | Unknown      | Unknown          |
^ Variant      | Guardian      | Vulturius    | XT              |
^ Armor        | 9000          | 8900          | 8900            |
^ Cargo        | 2            | 2            | 3                |
^ Weapons      | 2 small ports | 2 small ports | 2 small ports    |
^ Mass          | 3800 kg      | 3800 kg      | 3900kg          |
^ Length        | 12 m          | 12 m          | 12 m            |
^ Thrust        | 235 N        | 230 N        | 220 N            |
^ Max Speed    | 65 m/s        | 75 m/s        | 65 m/s          |
^ Spin Torque  | 7.5 Nm        | 7.5 Nm        | 7.0 Nm          |
^ Turbo Speed  | 240 m/s      | 240 m/s      | 240 m/s          |
^ Turbo Energy  | 60/s          | 75/s          | 65/s            |

Latest revision as of 21:06, 17 February 2023

The Vulture is a very good fighter class ship. The thin frontal profile of the ship makes it a very good fighter when facing its target, but its large wingspan makes it an easy target from above. Many variants make improvements on the ship's speed and mass, making them a very good ship to use as an interceptor to hunt down other players.

Game's Description

The Vulture is one of the most popular light fighter-interceptor class ships in use today. Relatively inexpensive and originally derived from an ancient Serco terrestrial-use design (known as the Nighthawk), it has since been copied and reinterpreted by nearly everyone. Classical design factors result in a highly maneuverable craft of light weight, with light to moderate weapons capacity and an extremely thin lateral aspect ratio, presenting a very small target during head-on encounters. These features have made the ship popular as a general purpose combat fighter with everyone from national militaries to trade escorts, pirates to bounty hunters. The Vulture is not without its weaknesses, however, also stemming from its aged terrestrial design. The inverse swept wings provide a substantial target to any attacks from 'above' or 'below' the pilot, requiring certain tactical adjustments to be made to use the thinner, lateral aspect to the best advantage. Additionally, the winglet ends have proven to be weak spots in collisions, making Vulture pilots a little less cavalier about confined spaces. The most famous variants of this design are most likely the Guardian, made by the Serco military for patrol purposes, the BioCom Vulture XT from UIT space, and the rumored 'Corvus Vulturius' high speed assault interceptor.

Ship Variants

Name Variant Faction Faction
Level
Level Armor Cargo Weapons Mass Length Thrust Turbo Thrust Max Speed Spin Torque Turbo Speed Turbo Energy Crystal Cost
MkI - sm=a - sm=a - sm=n 2/1/-/-/- 8300 2 2S 4200 kg sm=n 12 m sm=n 190 N sm=n 200 N sm=n 55 m/s sm=n 7.0 Nm sm=n 210 m/s sm=n 54/s sm=n 1
MkII - sm=a - sm=a 500? sm=n 3/2/-/-/- 8400 2 2S 4200 kg sm=n 12 m sm=n 200 N sm=n 210 N sm=n 65 m/s sm=n 7.0 Nm sm=n 210 m/s sm=n 55/s sm=n 3
MkIII - sm=a - sm=a 500? sm=n 3/3/-/-/- 8600 2 2S 4000 kg sm=n 12 m sm=n 220 N sm=n 220 N sm=n 65 m/s sm=n 7.0 Nm sm=n 220 m/s sm=n 55/s sm=n 7
MkIV - sm=a - sm=a 500? sm=n 4/3/-/-/- 8900 2 2S 3900 kg sm=n 12 m sm=n 220 N sm=n 230 N sm=n 65 m/s sm=n 7.0 Nm sm=n 220 m/s sm=n 60/s sm=n 7
Guardian - sm=a Serco 600 3/3/-/-/- 9000 2 2S 3800 kg sm=n 12 m sm=n 235 N sm=n 260 N sm=n 65 m/s sm=n 7.5 Nm sm=n 225 m/s sm=n 55/s sm=n 7
Vulturius - sm=a Corvus 800 2/2/-/-/- 8900 2 2S 3800 kg sm=n 12 m sm=n 230 N sm=n 240 N sm=n 75 m/s sm=n 7.5 Nm sm=n 220 m/s sm=n 60/s sm=n 8
Vulture XT - sm=a Biocom 450 4/4/-/-/- 8900 2 2S 3900 kg sm=n 12 m sm=n 220 N sm=n 250 N sm=n 65 m/s sm=n 7.0 Nm sm=n 220 m/s sm=n 57/s sm=n 6