Goliath class freighter: Difference between revisions
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== Player Construction == | == Player Construction == | ||
While not as involved as the [[Trident_Light_Frigate]] to manufacture, you still need a rather comprehensive list of items to create the Goliath. A list of what is needed can be found on the [https://www.vendetta-online.com/x/msgboard/1/33769 Vendetta Online Forums]. | While not as involved as the [[Trident_Light_Frigate|Trident Frigate]] to manufacture, you still need a rather comprehensive list of items to create the Goliath. A list of what is needed can be found on the [https://www.vendetta-online.com/x/msgboard/1/33769 Vendetta Online Forums]. | ||
== Commands == | |||
To use commands, send a message ouside of Goliath in this format: /msg "* <shipname>" <command> | |||
All commands are ignored if they are given while the ship is jumping/warping, resulting no message response. When a character name is given, the character must be in radar range of the ship in order to work. | |||
{| border="1" class="wikitable sortable" | |||
|- | |||
! class="unsortable" width="100" | Command | |||
! class="unsortable" width="600" | Description | |||
|- | |||
| park | |||
| Stop all action | |||
|- | |||
| follow | |||
| Ship follows the owner inside and between sectors. | |||
|- | |||
| follow "name" | |||
| Ship follows the named character inside and between sectors. | |||
|- | |||
| attack "name" | |||
| Ship attacks the named character if they are another capship. | |||
|- | |||
| attack hostile | |||
| Ship attacks any hostile capship. | |||
|- | |||
| defend "name" | |||
| Ship will follow the named character and attack capships that damage the named character. | |||
|- | |||
| cease fire | |||
| Stop attacking. Same as park. | |||
|- | |||
| patrol | |||
| Ship will fly around the sector. | |||
|- | |||
| prepare for docking | |||
| Ship will orient itself so that its docking bay is facing towards the owner. | |||
|- | |||
| mine | |||
| Ship will get close to an asteroid and mine it with whatever mining gun is attached to its large or small ports. No mining xp is given, and the ship will stop when it's cargo is full. The ship will attempt to mine the asteroid that the owner has targeted, otherwise it will randomly choose an asteroid nearby. | |||
|- | |||
| turbo | |||
| Ship will turbo in the direction it is facing for 10,000 meters and then stop. | |||
|- | |||
| gather <ore/ ferric/silicate/carbonic/aquean/ xith/vanazek/ishik/lanth/pyronic/ apicene/denic/pentric/helio/ none> | |||
| Ship will pick up floating ore. Multiple ores can be seperated by commas. Only works when the owner is in the same sector. | |||
|- | |||
| and <additional command> | |||
| Ship will attempt to perform new command with current command(s). | |||
|- | |||
| jettison | |||
| Ship will jettison items from the cargo hold, aside from ships in the hanger. Only works when the owner is in the same sector. | |||
|- | |||
| shield | |||
| Ship reports current shield strength or when they will be repaired. | |||
|} | |||
== Variants == | == Variants == | ||
Line 15: | Line 71: | ||
{| border="1" class="wikitable sortable" | {| border="1" class="wikitable sortable" | ||
|- | |- | ||
! | ! width="77" | Variant | ||
! class="unsortable" width="65" | Level | ! class="unsortable" width="65" | Level | ||
! class="unsortable" width="65" | Armor | ! class="unsortable" width="65" | Armor | ||
! class="unsortable" width="65" | Shield | ! class="unsortable" width="65" | Shield | ||
! width="75" | Cargo | ! class="unsortable" width="75" | Cargo | ||
! class="unsortable" width="65" | Docking | ! class="unsortable" width="65" | Docking | ||
! class="unsortable" width="120" | Weapons | ! class="unsortable" width="120" | Weapons | ||
Line 29: | Line 85: | ||
! class="unsortable" width="65" | Turbo Speed | ! class="unsortable" width="65" | Turbo Speed | ||
! class="unsortable" width="65" | Turbo Energy | ! class="unsortable" width="65" | Turbo Energy | ||
! class="unsortable" width="65" | Turbo Thrust | |||
! class="unsortable" width="65" | Grid | |||
|- | |- | ||
! | ! Goliath Capship | ||
| Manufacturable at Combat 5 | | Manufacturable at Combat 5 | ||
| | | 600,000 Armour | ||
| | | 32000 Shields | ||
| 600 cu | | 600 cu | ||
| Yes | | Yes | ||
| 1 Large Port, 3 Turret Ports | | 1 Large Port, 3 Turret Ports | ||
| | | 2,350,000 KG | ||
| | | 120 m | ||
| | | 15,000 N | ||
| | | 40 m/s | ||
| | | 6,000 N | ||
| | | 140 m/s | ||
| | | 45/s | ||
| 18000 N | |||
| 55 | |||
|} | |} | ||
<references /> | <references /> |
Latest revision as of 01:11, 5 April 2024
The Goliath class freighter is the smallest capital ship vessel. As far as capital ships go, they are surprisingly quick, but lack armor and have very small shields. They have 1 Large port and 3 Turret ports. A Docking bay is located underneath the ship.
Game Description
Player Construction
While not as involved as the Trident Frigate to manufacture, you still need a rather comprehensive list of items to create the Goliath. A list of what is needed can be found on the Vendetta Online Forums.
Commands
To use commands, send a message ouside of Goliath in this format: /msg "* <shipname>" <command>
All commands are ignored if they are given while the ship is jumping/warping, resulting no message response. When a character name is given, the character must be in radar range of the ship in order to work.
Command | Description |
---|---|
park | Stop all action |
follow | Ship follows the owner inside and between sectors. |
follow "name" | Ship follows the named character inside and between sectors. |
attack "name" | Ship attacks the named character if they are another capship. |
attack hostile | Ship attacks any hostile capship. |
defend "name" | Ship will follow the named character and attack capships that damage the named character. |
cease fire | Stop attacking. Same as park. |
patrol | Ship will fly around the sector. |
prepare for docking | Ship will orient itself so that its docking bay is facing towards the owner. |
mine | Ship will get close to an asteroid and mine it with whatever mining gun is attached to its large or small ports. No mining xp is given, and the ship will stop when it's cargo is full. The ship will attempt to mine the asteroid that the owner has targeted, otherwise it will randomly choose an asteroid nearby. |
turbo | Ship will turbo in the direction it is facing for 10,000 meters and then stop. |
gather <ore/ ferric/silicate/carbonic/aquean/ xith/vanazek/ishik/lanth/pyronic/ apicene/denic/pentric/helio/ none> | Ship will pick up floating ore. Multiple ores can be seperated by commas. Only works when the owner is in the same sector. |
and <additional command> | Ship will attempt to perform new command with current command(s). |
jettison | Ship will jettison items from the cargo hold, aside from ships in the hanger. Only works when the owner is in the same sector. |
shield | Ship reports current shield strength or when they will be repaired. |
Variants
Variant | Level | Armor | Shield | Cargo | Docking | Weapons | Mass | Length | Thrust | Max Speed | Spin Torque | Turbo Speed | Turbo Energy | Turbo Thrust | Grid |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Goliath Capship | Manufacturable at Combat 5 | 600,000 Armour | 32000 Shields | 600 cu | Yes | 1 Large Port, 3 Turret Ports | 2,350,000 KG | 120 m | 15,000 N | 40 m/s | 6,000 N | 140 m/s | 45/s | 18000 N | 55 |
Additional Images
-
Side
Ships | |
---|---|
Light Ships | EC · Centurion · Vulture · Raptor · Valkyrie |
Medium Ships | Warthog · Hornet · Revenant · Atlas · Marauder |
Heavy Ships | Centaur · Ragnarok · Behemoth · Prometheus |
Capital Transports | TPG Constellation Heavy Transport · Goliath class freighter |
Capital Frigates | Trident Light Frigate · TPG Teradon Frigate |
Capital Cruisers | Heavy Assault Cruiser |