Glossary: Difference between revisions

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These are terms that most players will use and understand in game.
These are terms that most players will use and understand in game.


{| border="1" width="95%"
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!  
!  
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| align="left" | Term used for attacking large numbers of bots to gain experience.
| align="left" | Term used for attacking large numbers of bots to gain experience.
|-
|-
! Breaking Dance
! Taur
| align="left" | The act of boosting your engine while holding your breaks. Used when taking screenshots.
| align="left" | Shortened name for [[Centaur|Centaur]] ships.
|-
|-
! Crackbotting
! Crackbotting
| align="left" | The practice of luring bots into "cracks", or other places in the VO universe, where the bots become stuck, enabling you to kill many of them at once.
| align="left" | The practice of luring bots into "cracks" or other places in the VO universe where the bots are unable to maneuver, enabling you to kill them relatively easily.
|-
|-
! Credit
! Credit
| align="left" | The basic unit of currency in Vendetta Online.
| align="left" | The basic unit of currency in Vendetta Online.
|-
! dent
| align="left" | Shortened name for [[Trident|Trident]] ships.
|-
|-
! Exploit
! Exploit
| align="left" | The purposeful use of a broken game element or bug, for gain. (forbidden)
| align="left" | The purposeful use of a broken game element or bug, for gain. (forbidden)
|-
|-
! Fly Swatter
! Faction Hit
| align="left" | The weapon of choice (and necessity) when flying the frig.
| align="left" | This occurs when a pilot suffers a (sudden) loss of faction level (not necessarily a significant amount).  
|-
! "HELP"
| align="left" | (followed by 10 minutes of silence) An over-zealous pilot that got her/himself in trouble and doesn't deserve someone to come to her/his aid.
|-
|-
! Griefing
! Griefing
| align="left" | A tactic used by some people to "have fun" ("fun" as defined by the griefer, not by most people). When a person griefs you, they repedeatly kill you, either to elicit change or just to annoy you. For example, if Alice kills Bob, then Bob might get mad and repeatedly kill Alice until Alice promises to never kill Bob again. Usually, this is just a waste of time, but sometimes people can get their point across. #Griefing is also: repeatedly killing a player who is unable to escape or defend themselves due to a lack of skill or ship configurations, and/or repeatedly attacking non-hostile people. This particularly annoys most people, but griefers can get away with it because they normally have superior ships and weapons. Griefing is very strongly frowned upon and is a good way to get lots of people mad at you.
| align="left" | Deliberately making the game unpleasant for others. Largely subjective.
|-
|-
! Ice, yo!
! Ice, yo!
| align="left" | One of those shiny ice asteroids. With the old, smaller, denser sectors people used to absent mindedly smash themselves on these things all the time. The ice asteroids gave more collision damage due to a quirk with their shape. Rabid Panda suggested to the devs that ships give a collision warning for ice roids, hence the term.
| align="left" | One of those shiny ice asteroids. With the old, smaller, denser sectors people used to absent mindedly smash themselves on these things all the time. The ice asteroids gave more collision damage due to a quirk with their shape. Rabid Panda suggested to the devs that ships give a collision warning for ice roids, hence the term.
|-
! Idjut
| align="left" | Someone that insists on bumping someone's ship around while they are typing, lining up a screenshot, or just resting.
|-
|-
! Issue
! Issue
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! Jump
! Jump
| align="left" | The act of going from one sector to another via every ship's intrasystem jump drive. A player must be at least 3000m from any large object to initiate a jump.
| align="left" | The act of going from one sector to another via every ship's intrasystem jump drive. A player must be at least 3000m from any large object to initiate a jump.
|-
! 1337
| align="left" | leet, very cool, amazing, cool, good, etc. Derived from the term "elite."
|-
|-
! log
! log
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! lua
! lua
| align="left" | Lua is a scripting language, used to program the bots.
| align="left" | Lua is a scripting language, used to program the bots.
|-
! moth
| align="left" | Shortened name for [[Behemoth|Behemoth]] ships.
|-
|-
! NPC
! NPC
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! Pie rat
! Pie rat
| align="left" | Another term for [[pirating | pirate]]
| align="left" | Another term for [[pirating | pirate]]
|-
! Poi Pond
| align="left" | A tightly grouped population of drones among roids.
|-
|-
! Queening
! Queening
| align="left" | The process of going to hunt for [[bots:Hive Queen|Hive Queen]]s
| align="left" | The process of going to hunt for [[bots:Hive Queen|Hive Queen]]s
|-
! rev
| align="left" | Shortened name for [[Revenant|Revenant]] ships.
|-
|-
! Roid
! Roid
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|-
|-
! Sectors
! Sectors
| align="left" | The squares on the 16 by 16 grid. You can freely travel to any sector in a system, except for the sectors located around stars. We're not sure about those sectors yet, but we will figure out soon enough if we can use them eventually.
| align="left" | The squares on the 16 by 16 grid. You can freely travel to any sector in a system, except for the sectors located in and around stars. We're not sure about those sectors yet, but we will figure out soon enough if we can use them eventually.
|-
|-
! Space Quake
! Space Quake
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! Station Mining
! Station Mining
| align="left" | The act of dropping mines near stations, killing other players. This is no longer a good idea because the defense bots will destroy the mines, and if someone gets hurt the defense bots will be hostile and you will be labeled KOS.
| align="left" | The act of dropping mines near stations, killing other players. This is no longer a good idea because the defense bots will destroy the mines, and if someone gets hurt the defense bots will be hostile and you will be labeled KOS.
|-
! Spew
| align="left" | The cargo dropped by a destroyed ship.
|-
|-
! Suicide Bots
! Suicide Bots
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|-
|-
! System
! System
| align="left" | One of 30 named areas, each containing a 16 by 16 grid of sectors. The systems can be viewed at by hitting "n" (or whatever is bound to the nav map) and pressing "Zoom to Universe."
| align="left" | One of 30 named areas, each containing a 16 by 16 grid of sectors. The systems can be viewed by hitting "n" (or whatever is bound to the nav map) and pressing "Zoom to Universe."
|-
! Var Zoom (vz)
| align="left" | [[Binds|Variable Zoom]] bind.
|-
|-
! Warp
! Warp
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| align="left" | The cargo available for sale in stations.
| align="left" | The cargo available for sale in stations.
|}
|}
<br>
<br>


== Common Abbreviations  ==
== Common Abbreviations  ==
These are abbreviations of some of the main events and items in game.
These are abbreviations of some of the main events and items in game.


{| border="1" width="95%"
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!  
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|-
|-
! FC
! FC
| align="left" | Fast Charge battery.
| align="left" | Fast Charge powercell.
|-
! FF
| align="left" | [[Friendly fire]] (being fired on by another player of the same nation)
|-
|-
! FM
! FM
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! GTG
! GTG
| align="left" | Got To Go.
| align="left" | Got To Go.
|-
! HS
| align="left" | Hive Skirmish, a type of mission.
|-
|-
! IDV
! IDV
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|-
|-
! KOS
! KOS
| align="left" | Kill on site
| align="left" | Kill on sight.
|-
! LENB
| align="left" | Law Enforcement Neutron Blaster. A piece of equipment that is dropped from station guards.
|-
|-
! MMOG/<br>MMORPG
! MMOG/<br>MMORPG
| align="left" | Massively Multi(player) Online (Role Playing) Game.
| align="left" | Massively Multi(player) Online (Role Playing) Game.
|-
! NW
| align="left" | Nation War. Player event held twice a week in which the different nations fight as groups against each other.
|-
|-
! OMW
! OMW
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== Ships ==
== Ships ==
These are the player given names to the ships in game. These are used as some names are long and not quickly typed.
These are the player given names to the ships in game. These are used as some names are long and not quickly typed.  Please note that this list is not comprehensive of all the ship types in game (e.g. Hornet and Atlas are not included).


{| border="1" width="95%"
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!  
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|-
|-
! Bus
! Bus
| align="left" | Bus, short for [[EC]]-88, [[EC]]-98, and [[EC]]-whatever else, is a name given to the EC series for their crappyness and clunky size. Unless you have no money at all, buses aren't for you. Though good for beginner trade/combat missions, they really don't perform as well as any of the other ships in the fleet. Also known as "GovBus" or "FreeBus."
| align="left" | Bus, short for all ships in the [[EC]] series, is a name given due to the original variant's design. Originally from alpha, this term stuck around even after the new models were introduced. The EC-88 and 89 are also known as the "GovBus" or "Free Bus." The term is ''not'' a reference to the ship's performance, contrary to popular belief.
|-
|-
! Cent
! Cent
| align="left" | Normally short for [[Centurion]], but some people use it short for [[Centaur]]. If you're not sure, ASK! It's not good for someone to tell you to get a Cent (they mean a [[Centurion]]) and you get a [[Centaur]]. [[Centurion|Centurions]] are fighters; [[Centaur|Centaurs]] are trading ships, with some bombing capabilities. Sometimes people will use the term "IBG" which stands for the "Itani Border Guardian" which is a Itani variant of the [[Centurion]].
| align="left" | Short for [[Centurion]]. A small maneuverable fighter/scout with one or two small weapon ports.  The term "IBG" stands for "Itani Border Guardian", the Itani variant.  Other variants include the "Rev C" (Orion Centurion Rev C), and "SL" or "Superlight" (Centurion Superlight).
|-
! Connie
| align="left" |Short for [[TPG Constellation Heavy Transport]] - A large, heavily armored capital-class transport ship. Sometimes found among very large NPC convoys and as a support vessel in Serco and Itani fleets in [[Medium Skirmish|Medium]] and [[Large Skirmish|Large]] [[Border Combat|Border Skirmishes]]. They also show up as part of the [[War Convoy|War Convoy Blockades]] in Ukari and Edras.
|-
! Rev
| align="left" |short for [[Revenant]], the first trade ship that becomes available after the EC series.  The abbreviation "Rev" is not commonly used due to its similarity to "Rev C", a special Centurion variant.  In addition to being a trade vessel, the Revenant deploys a respectable balance of armor, firepower, and maneuverability.
|-
! Taur
| align="left" | Short for [[Centaur]], a mid-level trading ship with a large cargo hold and some bombing capabilities. The "Tung Taur" or "Agresso" is a special variant (Tunguska Centaur Agresso).
|-
! Tera
| align="left" | Short for [[TPG Teradon Frigate]]. An anti-capital ship frigate with four powerful main guns.
|-
|-
! Vult
! Vult
| align="left" | Short for [[Vulture]]. Vultures are good attack ships, especially if you don't have access to Valks yet, or if you just don't like Valks for some reason. Vults are used by Nation Defense Bots.
| align="left" | Short for [[Vulture]]. Vultures excel in 1v1 combat due to their extremely thin profile, and are the de facto workhorse fighter of the galaxy.  Special variants include the "SVG" (Serco Vulture Guardian), "Corvult" (Corvus Vulturius), and "XT" (BioCom Vulture XT).
|-
|-
! Hog
! Hog
| align="left" | Short for [[Warthog]], another fighter. If you can't afford a [[Vulture]], or you need to fit in a tight space, the Hog is good for that. It has a large weapons port as well, which the Vulture doesn't have. Hogs have a smaller wingspan than Vultures as well.
| align="left" | Short for [[Warthog]], a versatile medium attack ship. Warthogs are the lightest ship type to deploy a Large weapon port, however mass is a key factor as the Warthog engine is not as powerful as that of an actual bomber. The Warthog mkII is a fast infiniturbo ship that becomes available early on.  Special variants include the "TD" (Warthog Territorial Defender), "Hound" (Corvus Greyhound), and "WME" (Warthog Mineral Extractor).
|-
! HAC
| align="left" | Short for [[Heavy Assault Cruiser]]: Commonly found among Serco and Itani fleets in the [[Border Combat|Border Skirmishes]].
|-
|-
! Valk
! Valk
| align="left" | Short for [[Valkyrie]], the prized fighting ship of the Itani, but used by all 3 nations to wage war on humanity.
| align="left" | Short for [[Valkyrie]], an advanced Itani fighter with superior maneuverability, armor/mass ratio, and firepower.  Together with the Vulture, the Valkyrie is often considered one of the best fighters in the galaxy.  Special variants include the "Rune" (Valkyrie Rune), "Vengeance" (IDF Valkyrie Vengeance), and the "X1" (Valkyrie X-1).
|-
|-
! Tri-flare Valk
! Tri-flare Valk
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|-
|-
! Maud
! Maud
| align="left" | Short for [[Marauder]], the 48-cargo slot trading ship produced for the [[Nations|UIT]], but as with the [[Valkyrie|Valk]] and [[Prometheus|Prom]], used by all nations. Also called Pizza Cutter for its shape, as well as Mara.
| align="left" | Short for [[Marauder]], the 48+ cargo trading ship produced for the [[Nations|UIT]]. Also called Pizza Cutter for its shape.  Despite having a large cargo hold, the Marauder is a light ship with great firepower.  However, with a full cargo load the Marauder cannot hope to go toe to toe against a dedicated fighter.
|-
|-
! Prom
! Prom
| align="left" | Short for [[Prometheus]], the heavy bomber made especially for [[Nations|Sercos]]. Formidable when used right, the Prom looks like a box, just cooler. Antennae stick out from all over it, not to mention the weapon shafts. Also called Iron Slug.
| align="left" | Short for [[Prometheus]], the armored transport made for the [[Nations|Serco]]. Formidable when used correctly, the Prom resembles an armored slug. Did we mention that this ship is armored?  The most feared variant is the "SkyProm" (Serco SkyCommand Prometheus).
|-
|-
! Rag
! Rag
| align="left" | Short for [[Ragnarok]], a heavy bomber, used by all needing some cargo space, but heavy firepower too.
| align="left" | Short for [[Ragnarok]], a heavy bomber used by all needing heavy firepower.
|-
|-
! MGC
| align="left" | Short for "Mobile Goliath Cannon", a tongue-in-cheek reference to the legendary guns defending Itani space from the backstory.  The MGC is a special Ragnarok all-rocket loadout of 3x Sunflare Launchers and 2x Jackhammer Launchers, or 3x Sunflare Launchers and 2x Screamer Launchers, popularized in alpha.
|-
|-
! Moth
! Moth
| align="left" | [[Behemoth]], [[Template:Factions:TPG|The Propeller Group's]] latest creation. This monster of a ship is perfect for large cargo hauls and big mining ventures.
| align="left" | [[Behemoth]], [[TPG|The Propeller Group's]] latest creation. This monster of a ship is perfect for large cargo hauls and big mining ventures.  Special variants include the "XC" (TPG Behemoth XC), "Light Moth" (Aeolus Light Behemoth), "Moth Miner" 2 and 3 (Behemoth Heavy Miner 2 and Behemoth Heavy Miner 3).
|-
|-
! Frig
! Frig
| align="left" | Short for Frigate (or officially the capital ship), this is a humungous ship. The frig was previously an NPC, but has recently been opened for player use (see [[Heavy Assault Cruiser]]). The frig can kill anyone within a short distance. If you have several people, or work efficiently, you can take down the frig, getting very expensive cargo (called precious metals), which can be sold for upwards of 50,000 credits. The frig has awesome weapons, armor, and many cargo ports. See [[Bots:Frigate|NPC Frigate]] for more information.
| align="left" | Historically: Short for Frigate (or officially the capital ship), this is a very large ship. The frig was previously an NPC, but has recently been opened for player use (see [[Heavy Assault Cruiser]]). The frig can kill anyone within a short distance. If you have several people, or work efficiently, you can take down the frig, getting very expensive cargo (called precious metals), which can be sold for upwards of 50,000 credits. The frig has awesome weapons, armor, and many cargo ports. See [[Bots:Frigate|NPC Frigate]] for more information.
|-
! Hound
| align="left" | Short for Corvus Greyhound, a lighter and very fast variant of the [[Warthog]]. Most commonly used as an interceptor or scout, the Hound includes an integrated cargo scanner.
|}
|}
<br>
<br>


== Batteries ==
== Batteries ==
Terms involving batteries.
Terms involving batteries.


{| border="1" width="95%"
{| class="wikitable"
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|-
!  
!  
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|-
|-
! Bat
! Bat
| align="left" | Short for Battery, the fuel cell responsible for you using plasma weapons and boosting. There are Hvy (heavy), Med (medium), FC (fast-charge) batteries, as well as the free and light batteries.
| align="left" | Short for Battery, the powercell for using energy weapons and boosting. There are Hvy (heavy), Med (medium), FC (fast-charge) cells, as well as the free and light cells.  ''Note: the term Battery was originally used in alpha and has been replaced by the word Powercell in production''
|-
! UC
| align="left" | Short for Ultra Charge Powercell, also called Ultracell. It combines the capacity of a Heavy Cell with the charge speed of an FC and can be equipped at zero licences. Requires 40 positive mentor reviews to buy but is often sold by veterans.
|}
|}
<br>
<br>


== Weapons ==
== Weapons ==
This is a list of the names given to the weapons during alpha/beta testing, though some names have changed the terms have stuck around.
This is a list of the names given to the weapons during alpha/beta testing, though some names have changed the terms have stuck around.


{| border="1" width="95%"
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|-
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! AGT
! AGT
| align="left" | [[:weapons:Large#Gatling Turret|Advanced Gatling Turret]], the best gatling turret your money can buy, containing excellent auto tracking and high rate of fire. Advanced Gatling Turrets have been renamed to simply Gatling Turret.
| align="left" | [[:weapons:Large#Gatling Turret|Advanced Gatling Turret]], the best gatling turret your money can buy, containing excellent auto tracking and high rate of fire. Advanced Gatling Turrets have been renamed to simply Gatling Turret. Despite the name they are large-port weapons, not for the turret port. The correct term would be "Gatling Cannon MkII" and the Hive Queen Gatling Cannon would be like a "Gatling Cannon MkIII"
|-
|-
! Flares
! Flares
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|-
|-
! Gravs
! Gravs
| align="left" | [[:weapons:Small|Gravitron Blaster]], another high-speed plasma weapon, more powerful than a Tachyon blaster. Gravitrons have been renamed the [[:weapons:Small#Positron Blaster|Positron Blaster]].
| align="left" | Historically: [[:weapons:Small|Gravitron Blaster]], another high-speed plasma weapon, more powerful than a Tachyon blaster. Gravitrons have been renamed the [[:weapons:Small#Positron Blaster|Positron Blaster]].
|-
|-
! Homers
! Homers
| align="left" | Usually [[:weapons:Small#Gemini Homing Missile Launcher|Geminis]], but can be used for any [[:weapons:Large|Large]]-port homing missiles.
| align="left" | Usually [[:weapons:Small#Gemini Homing Missile Launcher|Geminis]], but can be used for any homing missiles.  Also known as Seekers or Heaters.
|-
|-
! L-Mines
! L-Mines
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|-
|-
! Nukes
! Nukes
| align="left" | Avalon torpedo launchers. 12000 damage/shot. These were removed in beta because there was nothing to use them on. It is theorized that they might return with the [[Bots:Frigate|Frigate]].
| align="left" | [[:Weapons:Large#Mine_Launchers|BioCom Miniature Teller-Ulam Mines]] - 11000 damage mine launcher. Historically: Avalon torpedo launchers. 12000 damage/shot. These were removed in beta because there was nothing to use them on at the time.
|-
|-
! P-Mines
! P-Mines
| align="left" | [[:weapons:Large#proximity mine launcher|Proximity Mines]]. Proximity Mines explode when a player flies within a certain distance of them. Most cause plenty of damage, so they're fairly useful.
| align="left" | [[:weapons:Large#proximity mine launcher|Proximity Mines]]. Proximity Mines explode when a player flies within a certain distance of them. Most cause plenty of damage, so they're fairly useful.
|-
! Concapult
| align="left" | The practice of laying a large number of [[:weapons:Large#concussion mine launcher|Concussion Mines]] in a ring or a cloud, then having another player set them off by shooting them or running into them.  A form of entertainment some may consider a sport, concapultees can reach speeds over 10 km/s.
|-
|-
! Popcorn Gun
! Popcorn Gun
| align="left" | Usually the nickname for the [[:weapons:Small#Flechette_Cannon|Flechette Cannon]] due to the shape and the sound it makes, but it can also be applied to the [[:weapons:Large#Gatling|Gatling Cannon]] because both weapons are orange, and generally regarded as being useless.
| align="left" | Usually the nickname for the [[:weapons:Small#Flechette_Cannon|Flechette Cannon]] due to the shape and the sound it makes, but it can also be applied to the [[:weapons:Large#Gatling|Gatling Cannon]] because both weapons are orange.
|-
|-
! Posi(s)
! Posi(s)
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|-
|-
! Swarms
! Swarms
| align="left" | [[:weapons:Large#Locust Swarm Missile Launcher|Locust Swarm Missiles]], rockets fired in a cluster, causing major damage.
| align="left" | [[:Weapons:Large#Missile_Launchers|Locust]] or [[:Weapons:Large#Missile_Launchers|Chaos Swarm Missiles]], homing missiles fired in clusters of 8, causing major damage.
|-
|-
! Tachs
! Tachs
| align="left" | Tachyon Blaster, a high-speed plasma weapon. Tachyons have been renamed the [[:weapons:Small#Neutron Blaster|Neutron Blaster]].
| align="left" | Historically: Tachyon Blaster, a high-speed plasma weapon. Tachyons have been renamed the [[:weapons:Small#Neutron Blaster|Neutron Blaster]].
|}
|}
<br>
<br>


== Player Tactics and Dev Pilot Names ==
== Player Tactics and Dev Pilot Names ==
These are terms given by players to other players for there style of play; also included is a list of the developers ingame pilot names.
These are terms given by players to other players for their style of play; also included is a list of the developers ingame pilot names.


{| border="1" width="95%"
{| class="wikitable"
|-
|-
! colspan="2" | Player Tactic Description
! colspan="2" | Player Tactic Description
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! Pirate
! Pirate
| align="left" | A player who demands that another player drop their cargo or face death. Pirates are also notorious for griefing and sometimes using cheap tactics, such as rocket ramming.
| align="left" | A player who demands that another player drop their cargo or face death. Pirates are also notorious for griefing and sometimes using cheap tactics, such as rocket ramming.
|-
! Rammer
| align="left" | A person who uses a high proximity weapon up close so that the target cannot escape damage regardless of what they do. Also, a person who uses a proximity rocket at point-blank range, damaging oneself as well as the target.
|-
! Reaper
| align="left" | A player character that spends most of their time killing players with no regard to duels in-progress, afk status, or those not interested in fighting (ie. traders/miners)
|-
! Spammer
| align="left" | A person who shoots large amounts of homing missiles in the hope that one or more might hit. Common platforms for Missile Spamming are the [[Ragnarok|Ragnarok]] and the [[Hornet|Hornet]] using [[:weapons:Small#Gemini Homing Missile Launcher|Gems]] and/or [[:weapons:Large#Locust Swarm Missile Launcher|Swarms]].
|-
|-
! Trader
! Trader
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! Guides
! Guides
| align="left" | People who keep others in line with the rules. If you get a white message it is most wise to listen to it.
| align="left" | People who keep others in line with the rules. If you get a white message it is most wise to listen to it.
|-
! Ramming
| align="left" | Using a high proximity weapon up close so that the target cannot escape damage regardless of what they do.  Using a proximity rocket at point-blank range, damaging oneself as well as the target.  May also refer to colliding with the hull of another ship to cause damage.
|-
! Spamming
| align="left" | Blindly firing rockets or missiles in hopes one might hit.  Looked down on by experienced pilots as ineffectual and wasteful.
|-
! Barrel-roll Waltz
| align="left" | Occurs when two pilots, usually of middle or low skill, engage each other using a continuous spin-strafe maneuver.  A drawn out and uneventful fight.
|-
! Juggling
| align="left" | To 'juggle' a target is to repeatedly attack using stun weaponry, such as flares, before they can recover.
|-
! Rocket Netting
| align="left" | Firing two or more rockets in a pattern intended to trap or 'net' the target between the proximity fuses.
|-
! Jousting
| align="left" | Using turbo to accelerate weapons fire (usually rockets) in the direction of the target increasing the likelihood of scoring a hit.
|-
! Knife Fight
| align="left" | Engaging at extreme close distance, hoping to out-turn the target.  An effective yet risky gambit against flares as staying within the safety fuse radius nullifies their usefulness, yet the target may suddenly pull back putting you directly in the firing solution.
|-
! Distance Control
| align="left" | Maintaining optimum distance to a target, ideally just inside the threshold where you can hit them but they can't hit you.
|-
|-
! colspan="2" | Dev Descriptions
! colspan="2" | Dev Descriptions
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! Waylonics
! Waylonics
| align="left" | Galactic Trade Standard ([[GTS]]). This is the strange writing you'll see in various places on the stations in space. They are named after the Dev who stumbled upon them while exploring deep space.
| align="left" | Galactic Trade Standard ([[GTS]]). This is the strange writing you'll see in various places on the stations in space. They are named after the Dev who stumbled upon them while exploring deep space.
|-
! momerath42
| align="left" | Michael Warnock, the dev behind convoys, the Hive, and Greyspace pirates.
|}
|}


[[category:General Information]]
[[Category:General Information]]
[[Category:Glossary]]

Latest revision as of 05:46, 5 December 2020

Common Words

These are terms that most players will use and understand in game.

Description
Botting Term used for attacking large numbers of bots to gain experience.
Taur Shortened name for Centaur ships.
Crackbotting The practice of luring bots into "cracks" or other places in the VO universe where the bots are unable to maneuver, enabling you to kill them relatively easily.
Credit The basic unit of currency in Vendetta Online.
dent Shortened name for Trident ships.
Exploit The purposeful use of a broken game element or bug, for gain. (forbidden)
Faction Hit This occurs when a pilot suffers a (sudden) loss of faction level (not necessarily a significant amount).
Griefing Deliberately making the game unpleasant for others. Largely subjective.
Ice, yo! One of those shiny ice asteroids. With the old, smaller, denser sectors people used to absent mindedly smash themselves on these things all the time. The ice asteroids gave more collision damage due to a quirk with their shape. Rabid Panda suggested to the devs that ships give a collision warning for ice roids, hence the term.
Issue To die in a collision, as with a roid, station, bot or other player, or with the /explode command. The term comes from the game's message for this type of death, "player is having issues."
Jump The act of going from one sector to another via every ship's intrasystem jump drive. A player must be at least 3000m from any large object to initiate a jump.
log The act of logging out of VO.
lua Lua is a scripting language, used to program the bots.
moth Shortened name for Behemoth ships.
NPC Non-Player Character. Otherwise known as "bots."
Pie rat Another term for pirate
Queening The process of going to hunt for Hive Queens
rev Shortened name for Revenant ships.
Roid The short name for an asteroid. Commonly found in nearly every sector. They will kill you if you run into them at high speeds. Roids will not explode if you shoot at them; they just sit there, acting as obstacles to the unobservant trader or fighter. Minerals can be mined from roids using mining beams.
Roid Warping Warping into a system and promptly smashing into an asteroid.
Sectors The squares on the 16 by 16 grid. You can freely travel to any sector in a system, except for the sectors located in and around stars. We're not sure about those sectors yet, but we will figure out soon enough if we can use them eventually.
Space Quake How VO is referred to at times due to its FPS style of movement and combat. Not all people agree with this description. (This name was much more accurate before the new navigation system came to be.)
Station Mining The act of dropping mines near stations, killing other players. This is no longer a good idea because the defense bots will destroy the mines, and if someone gets hurt the defense bots will be hostile and you will be labeled KOS.
Suicide Bots Term for Aerna Seekers whose primary mode of attack is to self destruct near the target.
System One of 30 named areas, each containing a 16 by 16 grid of sectors. The systems can be viewed by hitting "n" (or whatever is bound to the nav map) and pressing "Zoom to Universe."
Warp The act of going from one System to another through a wormhole.
Widgets The cargo available for sale in stations.

Common Abbreviations

These are abbreviations of some of the main events and items in game.

Description
ALA Average Level of Aggression.
ATM At The Moment.
CTF Capture the Flag. A long gone feature of the game; some vets still pine for it.
CtC Capture the Cargo. Activity where Itani and Serco try to get the most Purified Xithricite Ore.
FC Fast Charge powercell.
FF Friendly fire (being fired on by another player of the same nation)
FM Forum moderator. Also FiReMaGe, another player.
GF Good Fight. It's good sportsmanship to commend your adversary for a good fight, whether you've won or lost.
GTG Got To Go.
HS Hive Skirmish, a type of mission.
IDV Itani Defense Vessel.
j/m or jm "Just a Minute." Often used when someone is in combat and cannot spare the time to write a coherent message.
KOS Kill on sight.
LENB Law Enforcement Neutron Blaster. A piece of equipment that is dropped from station guards.
MMOG/
MMORPG
Massively Multi(player) Online (Role Playing) Game.
NW Nation War. Player event held twice a week in which the different nations fight as groups against each other.
OMW On my way. If you need assistance from another player, OMW is a common response.
PK Player kill. (If you have played many other video games, you should know what a PK is.) Player kills give large hits to factions if it happens in a sector where the player is neutral or above. Should the player be disliked by a faction, have fun destroying them over and over.
Prox Proximity mines. These mines blow if a player gets too close.
rgr Roger (i.e. "I understand").
rp Role Playing. This is when a player acts as a character in the game, i.e. pretends they are actually an Itani or Serco. Players can earn respect if done well, but over-doing it can be annoying.
SMV Serco Military Vessel.
UPK Union Peace Keeper.
valkjock A player with an over-sized ego that flies in a valk and kills n00bs.
Vet Veteran. A player who has been playing for a long time, especially since the alpha testing phase.
VO Vendetta Online. The game we all know and love.
wc Wrong channel. Typically this happens when a player types some text into a channel, or chat mode that he/she did not intend to.
WH Wormhole. These are the inter-galactic phenomena used to move from one system to another. At least two are located in every system, some with more.
Xith Xithricite Ore.



Ships

These are the player given names to the ships in game. These are used as some names are long and not quickly typed. Please note that this list is not comprehensive of all the ship types in game (e.g. Hornet and Atlas are not included).

Description
Bus Bus, short for all ships in the EC series, is a name given due to the original variant's design. Originally from alpha, this term stuck around even after the new models were introduced. The EC-88 and 89 are also known as the "GovBus" or "Free Bus." The term is not a reference to the ship's performance, contrary to popular belief.
Cent Short for Centurion. A small maneuverable fighter/scout with one or two small weapon ports. The term "IBG" stands for "Itani Border Guardian", the Itani variant. Other variants include the "Rev C" (Orion Centurion Rev C), and "SL" or "Superlight" (Centurion Superlight).
Connie Short for TPG Constellation Heavy Transport - A large, heavily armored capital-class transport ship. Sometimes found among very large NPC convoys and as a support vessel in Serco and Itani fleets in Medium and Large Border Skirmishes. They also show up as part of the War Convoy Blockades in Ukari and Edras.
Rev short for Revenant, the first trade ship that becomes available after the EC series. The abbreviation "Rev" is not commonly used due to its similarity to "Rev C", a special Centurion variant. In addition to being a trade vessel, the Revenant deploys a respectable balance of armor, firepower, and maneuverability.
Taur Short for Centaur, a mid-level trading ship with a large cargo hold and some bombing capabilities. The "Tung Taur" or "Agresso" is a special variant (Tunguska Centaur Agresso).
Tera Short for TPG Teradon Frigate. An anti-capital ship frigate with four powerful main guns.
Vult Short for Vulture. Vultures excel in 1v1 combat due to their extremely thin profile, and are the de facto workhorse fighter of the galaxy. Special variants include the "SVG" (Serco Vulture Guardian), "Corvult" (Corvus Vulturius), and "XT" (BioCom Vulture XT).
Hog Short for Warthog, a versatile medium attack ship. Warthogs are the lightest ship type to deploy a Large weapon port, however mass is a key factor as the Warthog engine is not as powerful as that of an actual bomber. The Warthog mkII is a fast infiniturbo ship that becomes available early on. Special variants include the "TD" (Warthog Territorial Defender), "Hound" (Corvus Greyhound), and "WME" (Warthog Mineral Extractor).
HAC Short for Heavy Assault Cruiser: Commonly found among Serco and Itani fleets in the Border Skirmishes.
Valk Short for Valkyrie, an advanced Itani fighter with superior maneuverability, armor/mass ratio, and firepower. Together with the Vulture, the Valkyrie is often considered one of the best fighters in the galaxy. Special variants include the "Rune" (Valkyrie Rune), "Vengeance" (IDF Valkyrie Vengeance), and the "X1" (Valkyrie X-1).
Tri-flare Valk A valk with 3 flares (usually sunflares). There can also be a tri-flare of other ships, but the Valk is normally used since it is the best ship for such tactics.
Maud Short for Marauder, the 48+ cargo trading ship produced for the UIT. Also called Pizza Cutter for its shape. Despite having a large cargo hold, the Marauder is a light ship with great firepower. However, with a full cargo load the Marauder cannot hope to go toe to toe against a dedicated fighter.
Prom Short for Prometheus, the armored transport made for the Serco. Formidable when used correctly, the Prom resembles an armored slug. Did we mention that this ship is armored? The most feared variant is the "SkyProm" (Serco SkyCommand Prometheus).
Rag Short for Ragnarok, a heavy bomber used by all needing heavy firepower.
MGC Short for "Mobile Goliath Cannon", a tongue-in-cheek reference to the legendary guns defending Itani space from the backstory. The MGC is a special Ragnarok all-rocket loadout of 3x Sunflare Launchers and 2x Jackhammer Launchers, or 3x Sunflare Launchers and 2x Screamer Launchers, popularized in alpha.
Moth Behemoth, The Propeller Group's latest creation. This monster of a ship is perfect for large cargo hauls and big mining ventures. Special variants include the "XC" (TPG Behemoth XC), "Light Moth" (Aeolus Light Behemoth), "Moth Miner" 2 and 3 (Behemoth Heavy Miner 2 and Behemoth Heavy Miner 3).
Frig Historically: Short for Frigate (or officially the capital ship), this is a very large ship. The frig was previously an NPC, but has recently been opened for player use (see Heavy Assault Cruiser). The frig can kill anyone within a short distance. If you have several people, or work efficiently, you can take down the frig, getting very expensive cargo (called precious metals), which can be sold for upwards of 50,000 credits. The frig has awesome weapons, armor, and many cargo ports. See NPC Frigate for more information.
Hound Short for Corvus Greyhound, a lighter and very fast variant of the Warthog. Most commonly used as an interceptor or scout, the Hound includes an integrated cargo scanner.

Batteries

Terms involving batteries.

Description
Bat Short for Battery, the powercell for using energy weapons and boosting. There are Hvy (heavy), Med (medium), FC (fast-charge) cells, as well as the free and light cells. Note: the term Battery was originally used in alpha and has been replaced by the word Powercell in production
UC Short for Ultra Charge Powercell, also called Ultracell. It combines the capacity of a Heavy Cell with the charge speed of an FC and can be equipped at zero licences. Requires 40 positive mentor reviews to buy but is often sold by veterans.

Weapons

This is a list of the names given to the weapons during alpha/beta testing, though some names have changed the terms have stuck around.

Description
L-Port Short for weapons:Large Port, which holds the more powerful, "large" weapons. Most rockets, all mines, and high-damage plasma weapons are large-port.
S-Port Short for weapons:Small Port, holding "smaller" weapons, mainly rapid-fire plasma weapons. Sunflares are also small port, as well as some homer-type missiles.
AGT Advanced Gatling Turret, the best gatling turret your money can buy, containing excellent auto tracking and high rate of fire. Advanced Gatling Turrets have been renamed to simply Gatling Turret. Despite the name they are large-port weapons, not for the turret port. The correct term would be "Gatling Cannon MkII" and the Hive Queen Gatling Cannon would be like a "Gatling Cannon MkIII"
Flares Sunflares, Iceflares, or any other variant of unguided missiles fall under the Flares category. They are powerful unguided rocket weapons.
Gravs Historically: Gravitron Blaster, another high-speed plasma weapon, more powerful than a Tachyon blaster. Gravitrons have been renamed the Positron Blaster.
Homers Usually Geminis, but can be used for any homing missiles. Also known as Seekers or Heaters.
L-Mines Lightning Mines.
Neuts Neutron Blasters; also called "Neuts", "Neut IIs", or "Neut IIIs".
Nukes BioCom Miniature Teller-Ulam Mines - 11000 damage mine launcher. Historically: Avalon torpedo launchers. 12000 damage/shot. These were removed in beta because there was nothing to use them on at the time.
P-Mines Proximity Mines. Proximity Mines explode when a player flies within a certain distance of them. Most cause plenty of damage, so they're fairly useful.
Concapult The practice of laying a large number of Concussion Mines in a ring or a cloud, then having another player set them off by shooting them or running into them. A form of entertainment some may consider a sport, concapultees can reach speeds over 10 km/s.
Popcorn Gun Usually the nickname for the Flechette Cannon due to the shape and the sound it makes, but it can also be applied to the Gatling Cannon because both weapons are orange.
Posi(s) Short for Positron Blaster, another high-speed plasma weapon, more powerful than a Neutron blaster.
Swarms Locust or Chaos Swarm Missiles, homing missiles fired in clusters of 8, causing major damage.
Tachs Historically: Tachyon Blaster, a high-speed plasma weapon. Tachyons have been renamed the Neutron Blaster.

Player Tactics and Dev Pilot Names

These are terms given by players to other players for their style of play; also included is a list of the developers ingame pilot names.

Player Tactic Description
Fighter People who live for the chase, using fighter ships.
Pirate A player who demands that another player drop their cargo or face death. Pirates are also notorious for griefing and sometimes using cheap tactics, such as rocket ramming.
Trader People who trade cargo at assorted stations.
Guides People who keep others in line with the rules. If you get a white message it is most wise to listen to it.
Ramming Using a high proximity weapon up close so that the target cannot escape damage regardless of what they do. Using a proximity rocket at point-blank range, damaging oneself as well as the target. May also refer to colliding with the hull of another ship to cause damage.
Spamming Blindly firing rockets or missiles in hopes one might hit. Looked down on by experienced pilots as ineffectual and wasteful.
Barrel-roll Waltz Occurs when two pilots, usually of middle or low skill, engage each other using a continuous spin-strafe maneuver. A drawn out and uneventful fight.
Juggling To 'juggle' a target is to repeatedly attack using stun weaponry, such as flares, before they can recover.
Rocket Netting Firing two or more rockets in a pattern intended to trap or 'net' the target between the proximity fuses.
Jousting Using turbo to accelerate weapons fire (usually rockets) in the direction of the target increasing the likelihood of scoring a hit.
Knife Fight Engaging at extreme close distance, hoping to out-turn the target. An effective yet risky gambit against flares as staying within the safety fuse radius nullifies their usefulness, yet the target may suddenly pull back putting you directly in the firing solution.
Distance Control Maintaining optimum distance to a target, ideally just inside the threshold where you can hit them but they can't hit you.
Dev Descriptions
Dev/Devs Developer(s). Usually means one of the following individually, or all of them collectively:
incarnate John Bergman, the Managing Director of Guild Software. He is in charge of product oversight, design direction, etc. John's account, forum, and in-game name is incarnate.
a1k0n Andy Sloane, a programmer who wrote most of the network and server code among other things. Andy's account, forum and in-game name is a1k0n.
Vlad Waylon Brinck, who created much of the artwork you'll see ingame. Vlad is Waylon's account and forum name. Waylon is no longer an employee of Guild Software.
El Guapo Waylon's in-game name.
raybondo Ray Ratelis, responsible for the bulk of the 3D engine, graphics APIs, and others. Ray's account, forum, and in-game name is raybondo.
Waylonics Galactic Trade Standard (GTS). This is the strange writing you'll see in various places on the stations in space. They are named after the Dev who stumbled upon them while exploring deep space.
momerath42 Michael Warnock, the dev behind convoys, the Hive, and Greyspace pirates.